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// 
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// 
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//       this software without specific prior written permission.
// 
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#include <System/Windows/Media/Brush.h>
#include <System/Type.h>

namespace System
{
	namespace Windows
	{
		namespace Media
		{
			const Type BrushTypeInfo("Brush", "System::Windows::Media::Brush", TypeCode::Object);

			Brush::Brush()
			{
			}

			Brush::~Brush()
			{
			}

			const Type& Brush::GetType()
			{
				return BrushTypeInfo;
			}
		}
	}
}