/******************************************************** * VertexPositionTexture.h * * * * XFX VertexPositionTexture definition file * * Copyright © XFX Team. All Rights Reserved * ********************************************************/ #ifndef _VERTEXPOSITIONTEXTURE_ #define _VERTEXPOSITIONTEXTURE_ #include "VertexElement.h" namespace XFX { class Vector2; class Vector3; namespace Graphics { /// /// Describes a custom vertex format structure that contains position and one /// set of texture coordinates. /// struct VertexPositionTexture { public: Vector3 Position; Vector2 TextureCoordinate; static const VertexElement VertexElements[]; static int SizeInBytes(); VertexPositionTexture(Vector3 position, Vector2 textureCoordinate); bool Equals(const VertexPositionTexture other); int GetHashCode(); bool operator!=(const VertexPositionTexture other); bool operator==(const VertexPositionTexture other); }; } } #endif //_VERTEXPOSITIONTEXTURE_