/******************************************************** * StreamAsyncResult.h * * * * XFX StreamAsyncResult definition file * * Copyright © XFX Team. All Rights Reserved * ********************************************************/ #ifndef _SYSTEM_IO_STREAMASYNCRESULT_ #define _SYSTEM_IO_STREAMASYNCRESULT_ #include "../Interfaces.h" #include "../Object.h" #include "../Types.h" #include "../Threading/WaitHandle.h" namespace System { namespace IO { // class StreamAsyncResult : public IAsyncResult, virtual Object { Object* _state; bool completed; bool done; //Exception* exc; int _nbytes; public: Object* AsyncState(); Threading::WaitHandle* AsyncWaitHandle(); virtual bool CompletedSynchronously(); bool IsCompleted(); //Exception* getException(); int NBytes(); bool Done; StreamAsyncResult(Object* state); StreamAsyncResult(const IAsyncResult &obj); StreamAsyncResult(const StreamAsyncResult &obj); //void SetComplete(Exception* e); //void SetComplete(Exception* e, int nbytes); }; } } #endif //_SYSTEM_IO_STREAMASYNCRESULT_