#ifndef _SYSTEM_WINDOWS_ENUMS_ #define _SYSTEM_WINDOWS_ENUMS_ namespace System { namespace Windows { // Describes the kind of value that a GridLength object is holding. struct GridUnitType { enum type { Auto, Pixel, Star }; }; // struct HorizontalAlignment { enum type { // Left, // Center, // Right, // Stretch }; }; // Specifies the buttons to include when you display a message box. struct MessageBoxButton { enum type { // Displays only the OK button. Ok, // Displays both the OK and Cancel buttons. OkCancel }; }; // Represents a user's response to a message box. struct MessageBoxResult { enum type { // This value is not currently used. None, // The user clicked the OK button. Ok, // The user clicked the Cancel button or pressed ESC. Cancel, // This value is not currently used. Yes = 6, // This value is not currently used. No = 7 }; }; // Describes how a child element is vertically positioned or stretched within a parent's layout slot. struct VerticalAlignment { enum type { // The element is aligned to the top of the parent's layout slot. Top, // The element is aligned to the center of the parent's layout slot. Center, // The element is aligned to the bottom of the parent's layout slot. Bottom, // The element is stretched to fill the entire layout slot of the parent element. Stretch }; }; // Specifies the display state of an element. struct Visibility { enum type { // Do not display the element, and do not reserve space for it in layout. Collapsed = 1, // Display the element. Visible = 0 }; }; // struct WindowState { enum type { // Normal, // Maximized }; }; // Defines constants that indicate the appearance of the title bar and border of an application window. struct WindowStyle { enum type { // The window displays a title bar and border. SingleBorderWindow, // The window does not display a title bar or border. None, // The window does not display a title bar or border, and the window corners are rounded. BorderlessRoundCornersWindow }; }; // Describes the kind of value that a GridLength object is holding. typedef GridUnitType::type GridUnitType_t; // typedef HorizontalAlignment::type HorizontalAlignment_t; // Specifies the buttons to include when you display a message box. typedef MessageBoxButton::type MessageBoxButton_t; // Represents a user's response to a message box. typedef MessageBoxResult::type MessageBoxResult_t; // Describes how a child element is vertically positioned or stretched within a parent's layout slot. typedef VerticalAlignment::type VerticalAlignment_t; // Specifies the display state of an element. typedef Visibility::type Visibility_t; // typedef WindowState::type WindowState_t; // Defines constants that indicate the appearance of the title bar and border of an application window. typedef WindowStyle::type WindowStyle_t; } } #endif //_SYSTEM_WINDOWS_ENUMS_