/***************************************************************************** * CornerRadius.h * * * * System::Windows::CornerRadius definition file * * Copyright (c) XFX Team. All rights reserved * *****************************************************************************/ #ifndef _SYSTEM_WINDOWS_CORNERRADIUS_ #define _SYSTEM_WINDOWS_CORNERRADIUS_ #include namespace System { namespace Windows { /** * Describes the characteristics of a rounded corner, such as can be applied to a System::Windows::Controls::Border. */ struct CornerRadius : IEquatable, Object { public: int BottomLeft; int BottomRight; int TopLeft; int TopRight; CornerRadius(); CornerRadius(const int uniformValue); CornerRadius(const int bottomLeft, const int bottomRight, const int topLeft, const int topRight); CornerRadius(const CornerRadius &obj); bool Equals(Object const * const obj) const; bool Equals(const CornerRadius other) const; int GetHashCode() const; static const Type& GetType(); const String ToString() const; bool operator==(const CornerRadius& right) const; bool operator!=(const CornerRadius& right) const; }; } } #endif //_SYSTEM_WINDOWS_CORNERRADIUS_