/***************************************************************************** * Int32.h * * * * XFX System::Int32 structure definition file * * Copyright (c) XFX Team. All Rights Reserved * *****************************************************************************/ #ifndef _SYSTEM_INT32_ #define _SYSTEM_INT32_ #include "Interfaces.h" namespace System { class String; /** * Represents a signed, 32-bit integer. */ struct Int32 : IComparable, IEquatable, Object { private: int value; public: static const int MaxValue; static const int MinValue; Int32(); Int32(const Int32 &obj); Int32(const int &obj); int CompareTo(const Int32 other) const; bool Equals(Object const * const obj) const; bool Equals(const Int32 other) const; int GetHashCode() const; static const Type& GetType(); const String ToString() const; static const String ToString(const int value); static bool TryParse(const String& str, out int* result); operator int() const; bool operator !=(const Int32& right) const; bool operator ==(const Int32& right) const; }; } #endif //_SYSTEM_INT32_