/******************************************************** * Graphics.h * * * * XFX::Graphics namespace include file * * Copyright (c) XFX Team. All Rights Reserved * ********************************************************/ #ifndef _XFX_GRAPHICS_ #define _XFX_GRAPHICS_ // //Data Types // #include "Graphics/BasicEffect.h" #include "Graphics/BlendState.h" #include "Graphics/Color.h" #include "Graphics/DepthStencilState.h" #include "Graphics/DirectionalLight.h" #include "Graphics/DisplayMode.h" #include "Graphics/DisplayModeCollection.h" #include "Graphics/Effect.h" #include "Graphics/EffectParameter.h" #include "Graphics/GraphicsAdapter.h" #include "Graphics/GraphicsDevice.h" #include "Graphics/GraphicsResource.h" #include "Graphics/PresentationParameters.h" #include "Graphics/RenderTarget.h" #include "Graphics/RenderTarget2D.h" #include "Graphics/SpriteBatch.h" #include "Graphics/SpriteFont.h" #include "Graphics/Texture.h" #include "Graphics/Texture2D.h" #include "Graphics/TextureCollection.h" #include "Graphics/VertexElement.h" #include "Graphics/VertexPositionColor.h" #include "Graphics/VertexPositionNormalTexture.h" #include "Graphics/VertexPositionTexture.h" #include "Graphics/Viewport.h" // //Enums // #include "Graphics/Enums.h" // //Interfaces // #include "Graphics/IGraphicsDeviceService.h" #endif //_GRAPHICS_