/******************************************************** * Cue.h * * * * XFramework Cue definition file * * Copyright © XFX Team. All Rights Reserved * ********************************************************/ #ifndef XFRAMEWORK_CUE_H #define XFRAMEWORK_CUE_H namespace XFramework { namespace Audio { class AudioEmitter; class AudioListener; class Cue { private: int isPaused; int isPlaying; int isStopped; public: int IsPaused(); int IsPlaying(); int IsStopped(); char* Name; void Apply3D(AudioListener &listener, AudioEmitter &emitter); float GetVariable(char* name); void Pause(); void Play(); void SetVariable(char* name, float value); void Stop(); }; } } #endif //XFRAMEWORK_CUE_H