#ifndef _SYSTEM_IO_TEXTREADER_ #define _SYSTEM_IO_TEXTREADER_ #include "../Interfaces.h" #include "../String.h" namespace System { namespace IO { // Represents a reader that can read a sequential series of characters. class TextReader : public IDisposable { protected: void Dispose(bool disposing); TextReader(); public: static const TextReader Null; virtual void Close(); void Dispose(); virtual int Peek() const; virtual int Read(); virtual int Read(char buffer[], const int index, const int count); virtual int ReadBlock(char buffer[], const int index, const int count); virtual String ReadLine(); virtual String ReadToEnd(); }; } } #endif //_SYSTEM_IO_TEXTREADER_