/***************************************************************************** * StorageDevice.h * * * * XFX::Storage::StorageDevice class definition file * * Copyright (c) XFX Team. All Rights Reserved * *****************************************************************************/ #ifndef _XFX_STORAGE_STORAGEDEVICE_ #define _XFX_STORAGE_STORAGEDEVICE_ #include #include "../Enums.h" using namespace System; namespace XFX { namespace GamerServices { class Guide; } namespace Storage { class StorageContainer; /** * Represents a storage device for user data, such as a memory unit or hard drive. */ class StorageDevice : public Object { private: friend class XFX::GamerServices::Guide; PlayerIndex_t _playerIndex; unsigned int _deviceIndex; StorageDevice(unsigned int deviceIndex, PlayerIndex_t playerIndex); virtual ~StorageDevice(); public: long long FreeSpace() const; bool IsConnected() const; long long TotalSpace() const; static const Type& GetType(); StorageContainer* OpenContainer(const String& titleName); }; } } #endif //_XFX_STORAGE_STORAGEDEVICE_