/***************************************************************************** * StorageContainer.h * * * * XFX::Storage::StorageContainer class definition file * * Copyright (c) XFX Team. All Rights Reserved * *****************************************************************************/ #ifndef _XFX_STORAGE_STORAGECONTAINER_ #define _XFX_STORAGE_STORAGECONTAINER_ #include #include #include #include "../Enums.h" using namespace System; using namespace System::IO; namespace XFX { namespace Storage { class StorageDevice; /** * Represents a logical collection of storage files. */ class StorageContainer : public IDisposable, public Object { friend class StorageDevice; private: bool isDisposed; DirectoryInfo containerFolder; StorageDevice* device; PlayerIndex_t playerIndex; String titleName; void Dispose(bool disposing); virtual ~StorageContainer(); public: EventHandler Disposing; bool IsDisposed() const; const String Path() const; StorageDevice* getStorageDevice() const; static const String TitleLocation(); const String TitleName() const; void Delete(); void Dispose(); }; } } #endif //_XFX_STORAGE_STORAGECONTAINER_