/***************************************************************************** * TextureCollection.h * * * * XFX::Graphics::TextureCollection class definition file * * Copyright (c) XFX Team. All Rights Reserved * *****************************************************************************/ #ifndef _XFX_GRAPHICS_TEXTURECOLLECTION_ #define _XFX_GRAPHICS_TEXTURECOLLECTION_ #include #include "Texture.h" using namespace System; using namespace System::Collections::Generic; namespace XFX { namespace Graphics { class Texture2D; /** * Represents a collection of Texture objects. */ class TextureCollection : public Object { private: friend class Texture2D; bool disposed; List textures; void Dispose(bool disposing); public: TextureCollection(); virtual ~TextureCollection(); void Dispose(); static const Type& GetType(); Texture* operator[](const int index); }; } } #endif //_XFX_GRAPHICS_TEXTURECOLLECTION_