/***************************************************************************** * RasterizerState.h * * * * XFX::Graphics::RasterizerState class definition file * * Copyright (c) XFX Team. All Rights Reserved * *****************************************************************************/ #ifndef _XFX_GRAPHICS_RASTERIZERSTATE_ #define _XFX_GRAPHICS_RASTERIZERSTATE_ #include "GraphicsResource.h" namespace XFX { namespace Graphics { /** * Contains rasterizer state, which determines how to convert vector data (shapes) into raster data (pixels). */ class RasterizerState : public GraphicsResource { private: CullMode_t cullMode; float dephtBias; FillMode_t fillMode; bool isBound; bool multiSampleAntiAlias; bool scissorTestEnable; float slopeScaleDepthBias; protected: void Dispose(bool disposing); public: CullMode_t getCullMode() const; void setCullMode(CullMode_t value); float getDepthBias() const; void setDepthBias(float value); FillMode_t getFillMode() const; void setFillMode(FillMode_t value); bool getMultiSampleAntiAlias() const; void setMultiSampleAntiAlias(bool value); bool getScissorTestEnable() const; void setScissorTestEnable(bool value); float getSlopeScaleDepthBias() const; void setSlopeScaleDepthBias(float value); static const RasterizerState CullClockwise; static const RasterizerState CullCounterClockwise; static const RasterizerState CullNone; RasterizerState(); static const Type& GetType(); bool operator==(const RasterizerState& right) const; bool operator!=(const RasterizerState& right) const; }; } } #endif //_XFX_GRAPHICS_RASTERIZERSTATE_