#ifndef XFRAMEWORK_SOUNDBANK_H #define XFRAMEWORK_SOUNDBANK_H #include "AudioEmitter.h" #include "AudioEngine.h" #include "AudioListener.h" #include "Cue.h" namespace XFramework::Audio { class SoundBank { protected: void Dispose(int disposing); public: int IsInUse; void Dispose(); Cue GetCue(char* name); void PlayCue(char* name); void PlayCue(char *name, AudioListener listener, AudioEmitter emitter); SoundBank(AudioEngine audioEngine, char* filename); }; } #endif //XFRAMEWORK_SOUNDBANK_H