Tom Lint
baf4174344
Code Audit
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Updated all classes to use proper Object::Equals signature
Removed year from copyright messages
2013-05-31 15:58:00 +02:00
Tom Lint
52ef14a94b
Transition from SVN to Git
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Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00
Halofreak1990
40c4811c04
Got everything to compile again.
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Began transforming of current API to represent XNA 4.0, which is cleaner.
Dictionary<TKey, TValue> should now work (sort of-- need to implement resizing and enumerating)
Currently hunting down GraphicsDevice initialization
Up next: (hopefully successful) rendering of primitives
2012-09-28 20:36:02 +00:00
Halofreak1990
0ed64731a0
Fixed lots of errors, got the dummy XFX game to compile properly.
2012-03-29 22:02:43 +00:00
Halofreak1990
da68d727e4
Added a couple of helper classes and functions. Libraries compile, but a project based on them is flooded with undefined references.
2011-01-16 00:47:37 +00:00
Halofreak1990
8f089dc2ab
Added the current XFX directory tree.
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WARNING!!! This revision cannot compile correctly. It is updated to reflect the many changes within the XFX project.
2010-12-04 16:14:34 +00:00