Tom Lint
742b77c545
Updated project setup
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Tidied-up SpriteBatch header- and source file
2014-08-03 22:44:44 +02:00
Tom Lint
b49582f946
Fixed function signature mismatch
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Added missing TypeInfos
2014-04-20 13:19:50 +02:00
Tom Lint
c56db35373
Added some ContentTypeReaders
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Added xnbbuild project skeleton
Added Model and supporting classes
Updated files
2013-08-11 22:41:39 +02:00
Tom Lint
7e74ae8683
Added System::Type
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Added TypeInfo for all relevant types
Added comments
Updated DependencyProperty to work with System::Type
Fixed casing on PropertyMetadata
2013-07-12 21:30:13 +02:00
Tom Lint
52ef14a94b
Transition from SVN to Git
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Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00
Halofreak1990
40c4811c04
Got everything to compile again.
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Began transforming of current API to represent XNA 4.0, which is cleaner.
Dictionary<TKey, TValue> should now work (sort of-- need to implement resizing and enumerating)
Currently hunting down GraphicsDevice initialization
Up next: (hopefully successful) rendering of primitives
2012-09-28 20:36:02 +00:00