mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Updated comments
Added some new Type infos Removed excess whitespace Added some new files Implemented missing methods
This commit is contained in:
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c56db35373
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@ -8,14 +8,20 @@
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#define _XFX_AUDIO_AUDIOEMITTER_
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#include <System/Object.h>
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#include <System/Type.h>
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#include <Vector3.h>
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using namespace System;
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namespace XFX
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{
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namespace Audio
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{
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class AudioEmitter : public Object
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{
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private:
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static const Type AudioEmitterTypeInfo;
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public:
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float DopplerScale;
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Vector3 Forward;
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@ -25,8 +31,13 @@ namespace XFX
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AudioEmitter() { }
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inline int GetType() const { }
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const Type& GetType()
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{
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return AudioEmitterTypeInfo;
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}
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};
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const Type AudioEmitter::AudioEmitterTypeInfo = Type("AudioEmitter", "XFX::Audio::AudioEmitter", TypeCode::Object);
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}
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}
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@ -27,12 +27,15 @@ namespace XFX
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*/
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class SoundEffect : public IDisposable, public Object
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{
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friend class SoundEffectInstance;
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private:
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static float distanceScale;
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static float dopplerScale;
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TimeSpan duration;
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bool isDisposed;
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static float masterVolume;
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int referenceCount;
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static float speedOfSound;
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float volume;
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@ -29,7 +29,7 @@ namespace XFX
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SoundEffect* _parent;
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float _volume;
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SoundEffectInstance(SoundEffect* parent);
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SoundEffectInstance(SoundEffect * const parent);
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virtual void Dispose(bool disposing);
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@ -1,9 +1,9 @@
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/********************************************************
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/*****************************************************************************
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* Enums.h *
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* *
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* XFX enumeration definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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********************************************************/
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*****************************************************************************/
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#ifndef _XFX_ENUMS_
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#define _XFX_ENUMS_
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@ -20,15 +20,15 @@ namespace XFX
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class GameServiceContainer : public IServiceProvider
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{
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private:
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Dictionary<String, Object*> _services;
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Dictionary<Type, Object*> _services;
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public:
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GameServiceContainer();
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virtual ~GameServiceContainer() {}
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void AddService(const String& serviceType, Object* provider);
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Object* GetService(const String& ServiceType);
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void RemoveService(const String& type);
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void AddService(const Type& serviceType, Object* provider);
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Object* GetService(const Type& ServiceType);
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void RemoveService(const Type& type);
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};
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}
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@ -1,9 +1,9 @@
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/********************************************************
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/*****************************************************************************
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* Guide.h *
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* *
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* XFX Guide definition file *
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* XFX::GamerServices::Guide class definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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********************************************************/
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*****************************************************************************/
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#ifndef _XFX_GAMERSERVICES_GUIDE_
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#define _XFX_GAMERSERVICES_GUIDE_
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@ -23,7 +23,9 @@ namespace XFX
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{
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namespace GamerServices
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{
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// Provides access to the Guide user interface.
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/**
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* Provides access to the Guide user interface.
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*/
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class Guide
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{
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private:
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@ -25,7 +25,7 @@ namespace XFX
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class AlphaTestEffect : public Effect
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{
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private:
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byte effectCode[];
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static byte effectCode[];
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protected:
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AlphaTestEffect(AlphaTestEffect const * const cloneSource);
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@ -50,7 +50,7 @@ namespace XFX
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AlphaTestEffect(GraphicsDevice * const device);
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Effect* Clone() const;
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int GetType() const;
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static const Type& GetType();
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};
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}
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}
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@ -21,7 +21,7 @@ namespace XFX
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class BlendState : public GraphicsResource
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{
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private:
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static const char * const isBoundErrorString;
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static const String isBoundErrorString;
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BlendFunction_t alphaBlendFunction;
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Blend_t alphaDestinationBlend;
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Blend_t alphaSourceBlend;
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@ -337,7 +337,9 @@ namespace XFX
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};
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};
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// Defines the size of an element of an index buffer.
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/**
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* Defines the size of an element of an index buffer.
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*/
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struct IndexElementSize
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{
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enum type
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@ -347,7 +349,9 @@ namespace XFX
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};
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};
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// Defines flags that describe the relationship between the adapter refresh rate and the rate at which GraphicsDevice.Present operations are completed.
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/**
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* Defines flags that describe the relationship between the adapter refresh rate and the rate at which GraphicsDevice.Present operations are completed.
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*/
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struct PresentInterval
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{
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enum type
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@ -359,7 +363,9 @@ namespace XFX
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};
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};
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// Defines how data in a vertex stream is interpreted during a draw call.
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/**
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* Defines how data in a vertex stream is interpreted during a draw call.
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*/
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struct PrimitiveType
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{
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enum type
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@ -372,7 +378,9 @@ namespace XFX
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};
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};
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// Determines how render target data is used once a new render target is set.
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/**
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* Determines how render target data is used once a new render target is set.
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*/
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struct RenderTargetUsage
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{
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enum type
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@ -383,7 +391,9 @@ namespace XFX
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};
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};
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// Describes whether existing buffer data will be overwritten or discarded during a SetData operation.
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/**
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* Describes whether existing buffer data will be overwritten or discarded during a SetData operation.
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*/
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struct SetDataOptions
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{
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enum type
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@ -394,18 +404,31 @@ namespace XFX
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};
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};
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// Defines sprite rotation options.
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/**
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* Defines sprite rotation options.
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*/
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struct SpriteEffects
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{
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enum type
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{
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FlipHorizontally = 1, //Rotate 180 degrees about the Y axis before rendering.
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FlipVertically = 0x100, //Rotate 180 degrees about the X axis before rendering.
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None = 0 //No rotations specified.
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/**
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* Rotate 180 degrees about the Y axis before rendering.
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*/
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FlipHorizontally = 1,
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/**
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* Rotate 180 degrees about the X axis before rendering.
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*/
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FlipVertically = 0x100,
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/**
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* No rotations specified.
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*/
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None = 0
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};
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};
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// Defines sprite sort-rendering options.
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/**
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* Defines sprite sort-rendering options.
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*/
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struct SpriteSortMode
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{
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enum type
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@ -418,7 +441,9 @@ namespace XFX
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};
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};
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// Defines stencil buffer operations.
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/**
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* Defines stencil buffer operations.
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*/
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struct StencilOperation
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{
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enum type
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@ -434,7 +459,9 @@ namespace XFX
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};
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};
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// Defines various types of surface formats.
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/**
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* Defines various types of surface formats.
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*/
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struct SurfaceFormat
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{
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enum type
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@ -464,7 +491,9 @@ namespace XFX
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};
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};
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// Defines constants that describe supported texture-addressing modes.
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/**
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* Defines constants that describe supported texture-addressing modes.
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*/
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struct TextureAddressMode
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{
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enum type
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@ -475,33 +504,55 @@ namespace XFX
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};
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};
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// Defines how a texture will be filtered as it is minified for each mipmap level.
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/**
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* Defines how a texture will be filtered as it is minified for each mipmap level.
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*/
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struct TextureFilter
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{
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enum type
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{
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// Use linear filtering.
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/**
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* Use linear filtering.
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*/
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Linear,
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// Use point filtering.
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/**
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* Use point filtering.
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*/
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Point,
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// Use anisotropic filtering.
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/**
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* Use anisotropic filtering.
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*/
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Anisotropic,
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// Use linear filtering to shrink or expand, and point filtering between mipmap levels (mip).
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/**
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* Use linear filtering to shrink or expand, and point filtering between mipmap levels (mip).
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*/
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LinearMipPoint,
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// Use point filtering to shrink (minify) or expand (magnify), and linear filtering between mipmap levels.
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/**
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* Use point filtering to shrink (minify) or expand (magnify), and linear filtering between mipmap levels.
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*/
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PointMipLinear,
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// Use linear filtering to shrink, point filtering to expand, and linear filtering between mipmap levels.
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/**
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* Use linear filtering to shrink, point filtering to expand, and linear filtering between mipmap levels.
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*/
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MinLinearMagPointMipLinear,
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// Use linear filtering to shrink, point filtering to expand, and point filtering between mipmap levels.
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/**
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* Use linear filtering to shrink, point filtering to expand, and point filtering between mipmap levels.
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*/
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MinLinearMagPointMipPoint,
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// Use point filtering to shrink, linear filtering to expand, and linear filtering between mipmap levels.
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/**
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* Use point filtering to shrink, linear filtering to expand, and linear filtering between mipmap levels.
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*/
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MinPointMagLinearMipLinear,
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// Use point filtering to shrink, linear filtering to expand, and point filtering between mipmap levels.
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/**
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* Use point filtering to shrink, linear filtering to expand, and point filtering between mipmap levels.
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*/
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MinPointMagLinearMipPoint
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};
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};
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// Defines vertex element formats.
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/**
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* Defines vertex element formats.
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*/
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struct VertexElementFormat
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{
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enum type
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@ -521,7 +572,9 @@ namespace XFX
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};
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};
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// Defines usage for vertex elements.
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/**
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* Defines usage for vertex elements.
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*/
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struct VertexElementUsage
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{
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enum type
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{
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struct Matrix;
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namespace Content
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{
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class ModelReader;
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}
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namespace Graphics
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{
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/**
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@ -16,6 +16,11 @@ using namespace System::Collections::Generic;
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namespace XFX
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{
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namespace Content
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{
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class ModelReader;
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}
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namespace Graphics
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{
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class ModelBoneCollection;
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@ -4,8 +4,8 @@
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* XFX GraphicsDeviceInformation class definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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*****************************************************************************/
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#ifndef _GRAPHICSDEVICEINFORMATION_
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#define _GRAPHICSDEVICEINFORMATION_
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#ifndef _XFX_GRAPHICSDEVICEINFORMATION_
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#define _XFX_GRAPHICSDEVICEINFORMATION_
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#include <Graphics/Enums.h>
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#include <Graphics/PresentationParameters.h>
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@ -32,4 +32,4 @@ namespace XFX
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};
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}
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#endif //_GRAPHICSDEVICEINFORMATION_
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#endif //_XFX_GRAPHICSDEVICEINFORMATION_
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|
@ -1,9 +1,9 @@
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/********************************************************
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/*****************************************************************************
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* Input.h *
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* *
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* XFX::Input namespace include file *
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* Copyright (c) XFX Team. All Rights Reserved *
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********************************************************/
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*****************************************************************************/
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#ifndef _XFX_INPUT_
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#define _XFX_INPUT_
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@ -1,9 +1,9 @@
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/********************************************************
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/*****************************************************************************
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* Enums.h *
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* *
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* XFX::Input enumeration definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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********************************************************/
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*****************************************************************************/
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#ifndef _XFX_INPUT_ENUMS_
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#define _XFX_INPUT_ENUMS_
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@ -11,7 +11,9 @@ namespace XFX
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{
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namespace Input
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{
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// Enumerates input device buttons.
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/**
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* Enumerates input device buttons.
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*/
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struct Buttons
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{
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enum type
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|
@ -1,9 +1,9 @@
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/********************************************************
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/*****************************************************************************
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* GamePad.h *
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* *
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* XFX GamePad definition file *
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* XFX::Input::GamePad class definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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********************************************************/
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*****************************************************************************/
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#ifndef _XFX_INPUT_GAMEPAD_
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#define _XFX_INPUT_GAMEPAD_
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@ -15,8 +15,10 @@ namespace XFX
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{
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namespace Input
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{
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// Allows retrieval of user interaction with an XBOX Controller
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// and setting of controller vibration motors.
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/**
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* Allows retrieval of user interaction with an XBOX Controller
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* and setting of controller vibration motors.
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*/
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class GamePad
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{
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private:
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|
@ -8,6 +8,9 @@
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#define _XFX_INPUT_GAMEPADSTATE_
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#include "GamePadButtons.h"
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#include "GamePadDPad.h"
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#include "GamePadThumbSticks.h"
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#include "GamePadTriggers.h"
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namespace XFX
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{
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|
@ -8,7 +8,6 @@
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#define _XFX_INPUT_GAMEPADTHUMBSTICKS_
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#include "Enums.h"
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#include <System/Object.h>
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#include <Vector2.h>
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using namespace System;
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|
@ -1,9 +1,9 @@
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/********************************************************
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/*****************************************************************************
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* Keyboard.h *
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* *
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* XFX Keyboard definition file *
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* XFX::Input::Keyboard class definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
|
||||
********************************************************/
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*****************************************************************************/
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#ifndef _XFX_INPUT_KEYBOARD_
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#define _XFX_INPUT_KEYBOARD_
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@ -13,7 +13,9 @@ namespace XFX
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{
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namespace Input
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{
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// Represents a state of keystrokes recorded by a keyboard input device.
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/**
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* Represents a state of keystrokes recorded by a keyboard input device.
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*/
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struct KeyboardState
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{
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KeyboardState();
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@ -36,7 +38,9 @@ namespace XFX
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Keys_t* pressedKeys;
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};
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// Allows retrieval of keystrokes from a keyboard input device.
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/**
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* Allows retrieval of keystrokes from a keyboard input device.
|
||||
*/
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class Keyboard
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{
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private:
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|
@ -1,9 +1,9 @@
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/********************************************************
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||||
/*****************************************************************************
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* Mouse.h *
|
||||
* *
|
||||
* XFX Mouse definition file *
|
||||
* XFX::Input::Mouse class definition file *
|
||||
* Copyright (c) XFX Team. All Rights Reserved *
|
||||
********************************************************/
|
||||
*****************************************************************************/
|
||||
#ifndef _XFX_INPUT_MOUSE_
|
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#define _XFX_INPUT_MOUSE_
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@ -16,7 +16,9 @@ namespace XFX
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||||
{
|
||||
namespace Input
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||||
{
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// Represents the state of a mouse input device, including mouse cursor position and buttons pressed.
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/**
|
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* Represents the state of a mouse input device, including mouse cursor position and buttons pressed.
|
||||
*/
|
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struct MouseState
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{
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ButtonState_t LeftButton;
|
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@ -31,7 +33,9 @@ namespace XFX
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bool operator==(const MouseState& other) const;
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};
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// Allows retrieval of position and button clicks from a mouse input device.
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/**
|
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* Allows retrieval of position and button clicks from a mouse input device.
|
||||
*/
|
||||
class Mouse
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||||
{
|
||||
private:
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|
@ -1,15 +1,17 @@
|
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/********************************************************
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||||
/*****************************************************************************
|
||||
* MathHelper.h *
|
||||
* *
|
||||
* XFX MathHelper definition file *
|
||||
* XFX::MathHelper class definition file *
|
||||
* Copyright (c) XFX Team. All Rights Reserved *
|
||||
********************************************************/
|
||||
*****************************************************************************/
|
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#ifndef _XFX_MATHHELPER_
|
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#define _XFX_MATHHELPER_
|
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|
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namespace XFX
|
||||
{
|
||||
// Contains commonly used precalculated values.
|
||||
/**
|
||||
* Contains commonly used precalculated values.
|
||||
*/
|
||||
class MathHelper
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||||
{
|
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private:
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||||
|
@ -7,10 +7,11 @@
|
||||
#ifndef _XFX_MEDIA_VIDEO_H_
|
||||
#define _XFX_MEDIA_VIDEO_H_
|
||||
|
||||
#include <System/Types.h>
|
||||
#include <System/Object.h>
|
||||
#include <System/TimeSpan.h>
|
||||
#include "Enums.h"
|
||||
|
||||
using namespace System;
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
namespace Media
|
||||
|
@ -8,8 +8,8 @@
|
||||
#define _XFX_MEDIA_VIDEOPLAYER_
|
||||
|
||||
#include "Enums.h"
|
||||
#include <Graphics/Texture2D.h>
|
||||
#include <System/TimeSpan.h>
|
||||
#include "../Graphics/Texture2D.h"
|
||||
|
||||
using namespace System;
|
||||
using namespace XFX::Graphics;
|
||||
@ -20,11 +20,15 @@ namespace XFX
|
||||
{
|
||||
class Video;
|
||||
|
||||
// Provides methods and properties to playback, pause, resume, and stop video. VideoPlayer also exposes repeat, volume, and play position information.
|
||||
/**
|
||||
* Provides methods and properties to playback, pause, resume, and stop video. VideoPlayer also exposes repeat, volume, and play position information.
|
||||
*/
|
||||
class VideoPlayer
|
||||
{
|
||||
private:
|
||||
bool isDisposed;
|
||||
Video* playingVideo;
|
||||
|
||||
void Dispose(bool disposing);
|
||||
|
||||
protected:
|
||||
|
@ -1,7 +1,7 @@
|
||||
/*****************************************************************************
|
||||
* Plane.h *
|
||||
* *
|
||||
* XFX Plane definition file *
|
||||
* XFX::Plane structure definition file *
|
||||
* Copyright (c) XFX Team. All Rights Reserved *
|
||||
*****************************************************************************/
|
||||
#ifndef _XFX_PLANE_
|
||||
@ -21,7 +21,9 @@ namespace XFX
|
||||
struct Quaternion;
|
||||
struct Vector4;
|
||||
|
||||
// Defines a plane.
|
||||
/**
|
||||
* Defines a plane.
|
||||
*/
|
||||
struct Plane : IEquatable<Plane>, Object
|
||||
{
|
||||
float D;
|
||||
@ -43,7 +45,7 @@ namespace XFX
|
||||
bool Equals(Object const * const obj) const;
|
||||
bool Equals(const Plane obj) const;
|
||||
int GetHashCode() const;
|
||||
int GetType() const;
|
||||
static const Type& GetType();
|
||||
PlaneIntersectionType_t Intersects(const BoundingBox boundingbox) const;
|
||||
void Intersects(const BoundingBox boundingbox, out PlaneIntersectionType_t& result) const;
|
||||
PlaneIntersectionType_t Intersects(const BoundingSphere sphere) const;
|
||||
|
@ -1,9 +1,9 @@
|
||||
/********************************************************
|
||||
/*****************************************************************************
|
||||
* Storage.h *
|
||||
* *
|
||||
* XFX::Storage namespace include file *
|
||||
* Copyright (c) XFX Team. All Rights Reserved *
|
||||
********************************************************/
|
||||
*****************************************************************************/
|
||||
#ifndef _XFX_STORAGE_
|
||||
#define _XFX_STORAGE_
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
/********************************************************
|
||||
/*****************************************************************************
|
||||
* StorageContainer.h *
|
||||
* *
|
||||
* XFX StorageContainer definition file *
|
||||
* XFX::Storage::StorageContainer class definition file *
|
||||
* Copyright (c) XFX Team. All Rights Reserved *
|
||||
********************************************************/
|
||||
*****************************************************************************/
|
||||
#ifndef _XFX_STORAGE_STORAGECONTAINER_
|
||||
#define _XFX_STORAGE_STORAGECONTAINER_
|
||||
|
||||
@ -21,8 +21,10 @@ namespace XFX
|
||||
{
|
||||
class StorageDevice;
|
||||
|
||||
// Represents a logical collection of storage files.
|
||||
class StorageContainer : public IDisposable, public virtual Object
|
||||
/**
|
||||
* Represents a logical collection of storage files.
|
||||
*/
|
||||
class StorageContainer : public IDisposable, public Object
|
||||
{
|
||||
friend class StorageDevice;
|
||||
|
||||
@ -31,7 +33,7 @@ namespace XFX
|
||||
DirectoryInfo containerFolder;
|
||||
StorageDevice* device;
|
||||
PlayerIndex_t playerIndex;
|
||||
char* titleName;
|
||||
String titleName;
|
||||
|
||||
void Dispose(bool disposing);
|
||||
virtual ~StorageContainer();
|
||||
@ -39,11 +41,11 @@ namespace XFX
|
||||
public:
|
||||
EventHandler Disposing;
|
||||
|
||||
bool IsDisposed();
|
||||
const char* Path() const;
|
||||
bool IsDisposed() const;
|
||||
const String Path() const;
|
||||
StorageDevice* getStorageDevice() const;
|
||||
static const char* TitleLocation();
|
||||
const char* TitleName() const;
|
||||
static const String TitleLocation();
|
||||
const String TitleName() const;
|
||||
|
||||
void Delete();
|
||||
void Dispose();
|
||||
|
@ -15,13 +15,15 @@ namespace XFX
|
||||
{
|
||||
namespace Storage
|
||||
{
|
||||
// The exception that is thrown when the requested StorageDevice is not connected
|
||||
/**
|
||||
* The exception that is thrown when the requested StorageDevice is not connected
|
||||
*/
|
||||
class StorageDeviceNotConnectedException : public ExternalException
|
||||
{
|
||||
public:
|
||||
StorageDeviceNotConnectedException();
|
||||
StorageDeviceNotConnectedException(char* message);
|
||||
StorageDeviceNotConnectedException(char* message, Exception* innerException);
|
||||
StorageDeviceNotConnectedException(const String& message);
|
||||
StorageDeviceNotConnectedException(const String& message, Exception * const innerException);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,9 @@ using namespace System::Collections::Generic;
|
||||
|
||||
namespace System
|
||||
{
|
||||
/**
|
||||
*
|
||||
*/
|
||||
template <typename T>
|
||||
class Array : public ICollection<T>, public IEnumerable<T>
|
||||
{
|
||||
|
@ -1,9 +1,9 @@
|
||||
/********************************************************
|
||||
/*****************************************************************************
|
||||
* Interfaces.h *
|
||||
* *
|
||||
* XFX Generic Interfaces definition file *
|
||||
* Copyright (c) XFX Team. All Rights Reserved *
|
||||
********************************************************/
|
||||
*****************************************************************************/
|
||||
#ifndef _SYSTEM_COLLECTIONS_GENERIC_INTERFACES_
|
||||
#define _SYSTEM_COLLECTIONS_GENERIC_INTERFACES_
|
||||
|
||||
@ -16,7 +16,9 @@ namespace System
|
||||
{
|
||||
namespace Generic
|
||||
{
|
||||
// Defines methods to manipulate generic collections.
|
||||
/**
|
||||
* Defines methods to manipulate generic collections.
|
||||
*/
|
||||
template <class T>
|
||||
interface ICollection
|
||||
{
|
||||
@ -33,7 +35,9 @@ namespace System
|
||||
virtual ~ICollection() { }
|
||||
};
|
||||
|
||||
// Defines a method that a type implements to compare two objects.
|
||||
/**
|
||||
* Defines a method that a type implements to compare two objects.
|
||||
*/
|
||||
template <class T>
|
||||
interface IComparer
|
||||
{
|
||||
@ -43,7 +47,9 @@ namespace System
|
||||
virtual ~IComparer() { }
|
||||
};
|
||||
|
||||
// Represents a generic collection of key/value pairs.
|
||||
/**
|
||||
* Represents a generic collection of key/value pairs.
|
||||
*/
|
||||
template <class TKey, class TValue>
|
||||
interface IDictionary
|
||||
{
|
||||
@ -59,7 +65,9 @@ namespace System
|
||||
virtual ~IDictionary() { }
|
||||
};
|
||||
|
||||
// Supports a simple iteration over a generic collection.
|
||||
/**
|
||||
* Supports a simple iteration over a generic collection.
|
||||
*/
|
||||
template <class T>
|
||||
interface IEnumerator
|
||||
{
|
||||
@ -71,7 +79,9 @@ namespace System
|
||||
virtual ~IEnumerator() { }
|
||||
};
|
||||
|
||||
// Exposes the enumerator, which supports a simple iteration over a collection of a specified type.
|
||||
/**
|
||||
* Exposes the enumerator, which supports a simple iteration over a collection of a specified type.
|
||||
*/
|
||||
template <class T>
|
||||
interface IEnumerable
|
||||
{
|
||||
@ -81,7 +91,9 @@ namespace System
|
||||
virtual ~IEnumerable() { }
|
||||
};
|
||||
|
||||
// Defines methods to support the comparison of objects for equality.
|
||||
/**
|
||||
* Defines methods to support the comparison of objects for equality.
|
||||
*/
|
||||
template <class T>
|
||||
interface IEqualityComparer
|
||||
{
|
||||
@ -92,7 +104,9 @@ namespace System
|
||||
virtual ~IEqualityComparer() { }
|
||||
};
|
||||
|
||||
// Represents a collection of objects that can be individually accessed by index.
|
||||
/**
|
||||
* Represents a collection of objects that can be individually accessed by index.
|
||||
*/
|
||||
template <class T>
|
||||
interface IList : public ICollection<T>
|
||||
{
|
||||
|
@ -179,7 +179,7 @@ namespace System
|
||||
{
|
||||
sassert(array != null, String::Format("array; %s", FrameworkResources::ArgumentNull_Generic));
|
||||
|
||||
memcpy(&array[arrayIndex], _items, _size * sizeof(T))
|
||||
memcpy(&array[arrayIndex], _items, _size * sizeof(T));
|
||||
}
|
||||
|
||||
static const Type& GetType()
|
||||
@ -320,7 +320,7 @@ namespace System
|
||||
{
|
||||
sassert(comparer != null, String::Format("comparer; %s", FrameworkResources::ArgumentNull_Generic));
|
||||
|
||||
Sort(0, _actualSize, comparer);
|
||||
Sort(0, _size, comparer);
|
||||
}
|
||||
|
||||
T* ToArray() const
|
||||
@ -353,6 +353,11 @@ namespace System
|
||||
|
||||
const List<T>& operator =(const List<T>& other)
|
||||
{
|
||||
if (other == *this)
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
delete[] _items;
|
||||
_actualSize = other._actualSize;
|
||||
_size = other._size;
|
||||
|
@ -1,24 +1,27 @@
|
||||
/********************************************************
|
||||
/*****************************************************************************
|
||||
* StreamAsyncResult.h *
|
||||
* *
|
||||
* XFX StreamAsyncResult definition file *
|
||||
* System::IO::StreamAsyncResult class definition file *
|
||||
* Copyright (c) XFX Team. All Rights Reserved *
|
||||
********************************************************/
|
||||
*****************************************************************************/
|
||||
#ifndef _SYSTEM_IO_STREAMASYNCRESULT_
|
||||
#define _SYSTEM_IO_STREAMASYNCRESULT_
|
||||
|
||||
#include "../Interfaces.h"
|
||||
#include "../Object.h"
|
||||
#include "../Types.h"
|
||||
#include "../Threading/WaitHandle.h"
|
||||
#include <System/Interfaces.h>
|
||||
#include <System/Object.h>
|
||||
#include <System/Types.h>
|
||||
#include <System/Threading/WaitHandle.h>
|
||||
|
||||
namespace System
|
||||
{
|
||||
namespace IO
|
||||
{
|
||||
//
|
||||
class StreamAsyncResult : public IAsyncResult, public virtual Object
|
||||
/**
|
||||
*
|
||||
*/
|
||||
class StreamAsyncResult : public IAsyncResult, public Object
|
||||
{
|
||||
private:
|
||||
Object* _state;
|
||||
bool completed;
|
||||
bool done;
|
||||
@ -34,8 +37,26 @@ namespace System
|
||||
int NBytes();
|
||||
bool Done;
|
||||
|
||||
/**
|
||||
*
|
||||
*
|
||||
* @param state
|
||||
*
|
||||
*/
|
||||
StreamAsyncResult(Object* state);
|
||||
/**
|
||||
*
|
||||
*
|
||||
* @param obj
|
||||
*
|
||||
*/
|
||||
StreamAsyncResult(const IAsyncResult &obj);
|
||||
/**
|
||||
*
|
||||
*
|
||||
* @param obj
|
||||
*
|
||||
*/
|
||||
StreamAsyncResult(const StreamAsyncResult &obj);
|
||||
|
||||
//void SetComplete(Exception* e);
|
||||
|
@ -81,7 +81,7 @@ namespace System
|
||||
interface IServiceProvider
|
||||
{
|
||||
public:
|
||||
virtual Object* GetService(const String& serviceType)=0;
|
||||
virtual Object* GetService(const Type& serviceType)=0;
|
||||
|
||||
virtual ~IServiceProvider() { }
|
||||
};
|
||||
|
@ -49,7 +49,7 @@ namespace XFX
|
||||
bool Equals(Object const * const obj) const;
|
||||
bool Equals(const Vector2 other) const;
|
||||
int GetHashCode() const;
|
||||
static int GetType();
|
||||
static const Type& GetType();
|
||||
static Vector2 Hermite(const Vector2 value1, const Vector2 tangent1, const Vector2 value2, const Vector2 tangent2, const float amount);
|
||||
static void Hermite(const Vector2& value1, const Vector2& tangent1, const Vector2& value2, const Vector2& tangent2, const float amount, out Vector2& result);
|
||||
float Length() const;
|
||||
|
@ -1,7 +1,7 @@
|
||||
/*****************************************************************************
|
||||
* Vector3.h *
|
||||
* *
|
||||
* XFX::Vector3 definition file *
|
||||
* XFX::Vector3 structure definition file *
|
||||
* Copyright (c) XFX Team. All Rights Reserved *
|
||||
*****************************************************************************/
|
||||
#ifndef _XFX_VECTOR3_
|
||||
|
@ -29,6 +29,8 @@
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
const Type GameComponentTypeInfo("GameComponent", "XFX::GameComponent", TypeCode::Object);
|
||||
|
||||
bool GameComponent::getEnabled() const
|
||||
{
|
||||
return _enabled;
|
||||
@ -87,6 +89,11 @@ namespace XFX
|
||||
Dispose(false);
|
||||
}
|
||||
|
||||
const Type& GameComponent::GetType()
|
||||
{
|
||||
return GameComponentTypeInfo;
|
||||
}
|
||||
|
||||
void GameComponent::Initialize()
|
||||
{
|
||||
}
|
||||
|
@ -27,11 +27,18 @@
|
||||
|
||||
#include <Graphics/AlphaTestEffect.h>
|
||||
#include <Graphics/Texture2D.h>
|
||||
#include <System/Type.h>
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
const Type AlphaTestEffectTypeInfo("AlphaTestEffect", "XFX::Graphics::AlphaTestEffect", TypeCode::Object);
|
||||
|
||||
byte AlphaTestEffect::effectCode[] =
|
||||
{
|
||||
};
|
||||
|
||||
AlphaTestEffect::AlphaTestEffect(AlphaTestEffect const * const cloneSource)
|
||||
: Effect(cloneSource),
|
||||
Alpha(cloneSource->Alpha), AlphaFunction(cloneSource->AlphaFunction),
|
||||
@ -43,12 +50,12 @@ namespace XFX
|
||||
{
|
||||
}
|
||||
|
||||
void AlphaTestEffect::OnApply()
|
||||
AlphaTestEffect::AlphaTestEffect(GraphicsDevice * const device)
|
||||
: Effect(device, effectCode)
|
||||
{
|
||||
}
|
||||
|
||||
AlphaTestEffect::AlphaTestEffect(GraphicsDevice * const device)
|
||||
: Effect(device, effectCode)
|
||||
void AlphaTestEffect::OnApply()
|
||||
{
|
||||
}
|
||||
|
||||
@ -57,8 +64,9 @@ namespace XFX
|
||||
return new AlphaTestEffect(this);
|
||||
}
|
||||
|
||||
int AlphaTestEffect::GetType() const
|
||||
const Type& AlphaTestEffect::GetType()
|
||||
{
|
||||
return AlphaTestEffectTypeInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,11 +29,14 @@
|
||||
#include <Vector3.h>
|
||||
#include <Graphics/BasicEffect.h>
|
||||
#include <Graphics/DirectionalLight.h>
|
||||
#include <System/Type.h>
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
const Type BasicEffectTypeInfo("BasicEffect", "XFX::Graphics::BasicEffect", TypeCode::Object);
|
||||
|
||||
DirectionalLight* BasicEffect::getDirectionalLight0() const
|
||||
{
|
||||
}
|
||||
@ -82,9 +85,9 @@ namespace XFX
|
||||
LightingEnabled = true;
|
||||
}
|
||||
|
||||
int BasicEffect::GetType()
|
||||
const Type& BasicEffect::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return BasicEffectTypeInfo;
|
||||
}
|
||||
|
||||
void BasicEffect::OnApply()
|
||||
|
@ -26,6 +26,7 @@
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include <Graphics/BlendState.h>
|
||||
#include <System/Type.h>
|
||||
|
||||
#include <sassert.h>
|
||||
|
||||
@ -33,7 +34,8 @@ namespace XFX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
const char * const BlendState::isBoundErrorString = "";
|
||||
const String BlendState::isBoundErrorString = "";
|
||||
const Type BlendStateTypeInfo("BlendState", "XFX::Graphics::BlendState", TypeCode::Object);
|
||||
|
||||
BlendState::BlendState()
|
||||
{
|
||||
@ -74,9 +76,9 @@ namespace XFX
|
||||
{
|
||||
}
|
||||
|
||||
int BlendState::GetType()
|
||||
const Type& BlendState::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return BlendStateTypeInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -94,7 +94,7 @@ namespace XFX
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
int ContentManager::GetType()
|
||||
const Type& ContentManager::GetType()
|
||||
{
|
||||
}
|
||||
|
||||
@ -102,6 +102,13 @@ namespace XFX
|
||||
T ContentManager::Load(const String& assetName)
|
||||
{
|
||||
T dummyVal;
|
||||
Object* obj2;
|
||||
|
||||
sassert(!disposed, "" + GetType().ToString());
|
||||
|
||||
sassert(!String::IsNullOrEmpty(assetName), String::Format("assetName; %s", FrameworkResources::ArgumentNull_Generic));
|
||||
|
||||
assetName = GetCleanPath(assetName);
|
||||
|
||||
/* TODO: port the C# code below to C++
|
||||
object obj2;
|
||||
@ -135,8 +142,8 @@ namespace XFX
|
||||
|
||||
return (T)obj2;
|
||||
}*/
|
||||
T local = this->ReadAsset<T>(assetName);
|
||||
//this->loadedAssets.Add(assetName, local);
|
||||
T local = ReadAsset<T>(assetName);
|
||||
loadedAssets.Add(assetName, local);
|
||||
return local;
|
||||
}
|
||||
|
||||
|
@ -36,9 +36,9 @@ namespace XFX
|
||||
{
|
||||
namespace Content
|
||||
{
|
||||
const short ContentReader::XnbVersion = 2;
|
||||
const short ContentReader::XnbVersion = 5;
|
||||
|
||||
String ContentReader::getAssetName() const
|
||||
const String ContentReader::getAssetName() const
|
||||
{
|
||||
return _assetName;
|
||||
}
|
||||
|
@ -26,11 +26,14 @@
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include <Graphics/Effect.h>
|
||||
#include <System/Type.h>
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
const Type EffectTypeInfo("Effect", "XFX::Graphics::Effect", TypeCode::Object);
|
||||
|
||||
Effect::Effect(Effect const * const cloneSource)
|
||||
: _parameters(cloneSource->_parameters),
|
||||
_techniques(cloneSource->_techniques),
|
||||
@ -50,8 +53,9 @@ namespace XFX
|
||||
return new Effect(this);
|
||||
}
|
||||
|
||||
int Effect::GetType()
|
||||
const Type& Effect::GetType()
|
||||
{
|
||||
return EffectTypeInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -85,7 +85,6 @@ namespace XFX
|
||||
|
||||
bool GraphicsAdapter::QueryBackBufferFormat(SurfaceFormat_t format, DepthFormat_t depthFormat, int multiSampleCount, out SurfaceFormat_t selectedFormat, out DepthFormat_t selectedDepthFormat, out int selectedMultiSampleCount) const
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool GraphicsAdapter::QueryRenderTargetFormat(SurfaceFormat_t format, DepthFormat_t depthFormat, int multiSampleCount, out SurfaceFormat_t selectedFormat, out DepthFormat_t selectedDepthFormat, out int selectedMultiSampleCount) const
|
||||
|
@ -26,11 +26,14 @@
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include <Graphics/GraphicsResource.h>
|
||||
#include <System/Type.h>
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
const Type GraphicsResourceTypeInfo("GraphicsResource", "XFX::Graphics::GraphicsResource", TypeCode::Object);
|
||||
|
||||
GraphicsDevice* GraphicsResource::getGraphicsDevice()
|
||||
{
|
||||
return graphicsDevice;
|
||||
@ -66,9 +69,9 @@ namespace XFX
|
||||
Disposing(this, const_cast<EventArgs*>(EventArgs::Empty));
|
||||
}
|
||||
|
||||
int GraphicsResource::GetType()
|
||||
const Type& GraphicsResource::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return GraphicsResourceTypeInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -65,7 +65,41 @@ namespace XFX
|
||||
|
||||
for (uint i = 0; i < boneCount; i++)
|
||||
{
|
||||
ReadBoneReference(reader, boneCount);
|
||||
|
||||
// Read the child bone references.
|
||||
uint childCount = reader->ReadUInt32();
|
||||
|
||||
if (childCount)
|
||||
{
|
||||
for (uint j = 0; j < childCount; j++)
|
||||
{
|
||||
ReadBoneReference(reader, boneCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Read the mesh data.
|
||||
uint meshCount = reader->ReadUInt32();
|
||||
|
||||
for (uint i = 0; i < meshCount; i++)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void ModelReader::ReadBoneReference(ContentReader * const reader, uint boneCount)
|
||||
{
|
||||
uint boneId;
|
||||
|
||||
// Read the bone ID, which may be encoded as either an 8 or 32 bit value.
|
||||
if (boneCount < 255)
|
||||
{
|
||||
boneId = reader->ReadByte();
|
||||
}
|
||||
else
|
||||
{
|
||||
boneId = reader->ReadUInt32();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,9 @@ namespace XFX
|
||||
{
|
||||
class ModelReader : public ContentTypeReader<Model>
|
||||
{
|
||||
private:
|
||||
void ReadBoneReference(ContentReader * const input, uint boneCount);
|
||||
|
||||
public:
|
||||
Model* Read(ContentReader * const input, Model* existingInstance);
|
||||
};
|
||||
|
@ -34,11 +34,14 @@
|
||||
#include <Vector4.h>
|
||||
#include <System/Math.h>
|
||||
#include <System/String.h>
|
||||
#include <System/Type.h>
|
||||
|
||||
using namespace System;
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
const Type PlaneTypeInfo("Plane", "XFX::Plane", TypeCode::Object);
|
||||
|
||||
Plane::Plane(const float a, const float b, const float c, const float d)
|
||||
: D(d), Normal(a, b, c)
|
||||
{
|
||||
@ -128,9 +131,9 @@ namespace XFX
|
||||
return Normal.GetHashCode() ^ (int)D;
|
||||
}
|
||||
|
||||
int Plane::GetType()
|
||||
const Type& Plane::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return PlaneTypeInfo;
|
||||
}
|
||||
|
||||
PlaneIntersectionType_t Plane::Intersects(const BoundingBox boundingbox) const
|
||||
|
@ -27,10 +27,12 @@
|
||||
|
||||
#include "Point.h"
|
||||
#include <System/String.h>
|
||||
#include <System/Type.h>
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
const Point Point::Zero = Point();
|
||||
const Type PointTypeInfo("Point", "XFX::Point", TypeCode::Object);
|
||||
|
||||
Point::Point(int x, int y)
|
||||
: X(x), Y(y)
|
||||
@ -62,9 +64,9 @@ namespace XFX
|
||||
return (X + Y);
|
||||
}
|
||||
|
||||
int Point::GetType()
|
||||
const Type& Point::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return PointTypeInfo;
|
||||
}
|
||||
|
||||
const String Point::ToString() const
|
||||
|
@ -27,15 +27,17 @@
|
||||
|
||||
#include <Rectangle.h>
|
||||
#include <Graphics/PresentationParameters.h>
|
||||
#include <System/Type.h>
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
const Type PresentationParametersTypeInfo("PresentationParameters", "XFX::Graphics::PresentationParameters", TypeCode::Object);
|
||||
|
||||
PresentationParameters::PresentationParameters()
|
||||
: BackBufferFormat(SurfaceFormat::Color),
|
||||
BackBufferHeight(0), BackBufferWidth(0),
|
||||
IsFullScreen(true), MultiSampleCount(0),
|
||||
: BackBufferFormat(SurfaceFormat::Color), BackBufferHeight(0),
|
||||
BackBufferWidth(0), IsFullScreen(true), MultiSampleCount(0),
|
||||
PresentationInterval(PresentInterval::Default),
|
||||
RenderTargetUsage(RenderTargetUsage::DiscardContents)
|
||||
{
|
||||
@ -65,9 +67,9 @@ namespace XFX
|
||||
return is(this, obj) ? (*this == *(PresentationParameters*)obj) : false;
|
||||
}
|
||||
|
||||
int PresentationParameters::GetType()
|
||||
const Type& PresentationParameters::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return PresentationParametersTypeInfo;
|
||||
}
|
||||
|
||||
bool PresentationParameters::operator!=(const PresentationParameters& other) const
|
||||
|
@ -25,17 +25,19 @@
|
||||
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include <System/Math.h>
|
||||
#include <MathHelper.h>
|
||||
#include <Matrix.h>
|
||||
#include <Quaternion.h>
|
||||
#include <System/Type.h>
|
||||
#include <Vector3.h>
|
||||
#include <System/Math.h>
|
||||
|
||||
using namespace System;
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
const Quaternion Quaternion::Identity = Quaternion(0, 0, 0, 1);
|
||||
const Type QuaternionTypeInfo("Quaternion", "XFX::Quaternion", TypeCode::Object);
|
||||
|
||||
Quaternion::Quaternion(float x, float y, float z, float w)
|
||||
: W(w), X(x), Y(y), Z(z)
|
||||
@ -364,9 +366,9 @@ namespace XFX
|
||||
return ((((int)X + (int)Y) + (int)Z) + (int)W);
|
||||
}
|
||||
|
||||
int Quaternion::GetType()
|
||||
const Type& Quaternion::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return QuaternionTypeInfo;
|
||||
}
|
||||
|
||||
Quaternion Quaternion::Inverse(Quaternion quaternion)
|
||||
|
@ -32,12 +32,15 @@
|
||||
#include <System/Math.h>
|
||||
#include <System/Single.h>
|
||||
#include <System/String.h>
|
||||
#include <System/Type.h>
|
||||
#include <Vector3.h>
|
||||
|
||||
using namespace System;
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
const Type RayTypeInfo("Ray", "XFX::Ray", TypeCode::Object);
|
||||
|
||||
Ray::Ray(Vector3 direction, Vector3 position)
|
||||
: Direction(direction), Position(position)
|
||||
{
|
||||
@ -68,9 +71,9 @@ namespace XFX
|
||||
return (Direction.GetHashCode() ^ Position.GetHashCode());
|
||||
}
|
||||
|
||||
int Ray::GetType()
|
||||
const Type& Ray::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return RayTypeInfo;
|
||||
}
|
||||
|
||||
float Ray::Intersects(BoundingBox boundingbox) const
|
||||
|
@ -27,10 +27,12 @@
|
||||
|
||||
#include <Point.h>
|
||||
#include <Rectangle.h>
|
||||
#include <System/Type.h>
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
const Rectangle Rectangle::Empty = Rectangle(0, 0, 0, 0);
|
||||
const Type RectangleTypeInfo("Rectangle", "XFX::Rectangle", TypeCode::Object);
|
||||
|
||||
Rectangle::Rectangle(const int x, const int y, const int width, const int height)
|
||||
: Height(height), Width(width), X(x), Y(y)
|
||||
@ -107,9 +109,9 @@ namespace XFX
|
||||
return X ^ Y ^ Width ^ Height;
|
||||
}
|
||||
|
||||
int Rectangle::GetType()
|
||||
const Type& Rectangle::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return RectangleTypeInfo;
|
||||
}
|
||||
|
||||
void Rectangle::Inflate(int horizontalAmount, int verticalAmount)
|
||||
|
@ -34,6 +34,8 @@ namespace XFX
|
||||
{
|
||||
namespace Audio
|
||||
{
|
||||
const Type SoundEffectInstanceTypeInfo("SoundEffectInstance", "XFX::Audio::SoundEffectInstance", TypeCode::Object);
|
||||
|
||||
bool SoundEffectInstance::IsDisposed() const
|
||||
{
|
||||
}
|
||||
@ -75,7 +77,7 @@ namespace XFX
|
||||
{
|
||||
}
|
||||
|
||||
SoundEffectInstance::SoundEffectInstance(SoundEffect* parent)
|
||||
SoundEffectInstance::SoundEffectInstance(SoundEffect * const parent)
|
||||
: _parent(parent), _volume(parent->volume)
|
||||
{
|
||||
_parent->referenceCount++;
|
||||
@ -83,6 +85,7 @@ namespace XFX
|
||||
|
||||
SoundEffectInstance::~SoundEffectInstance()
|
||||
{
|
||||
_parent->referenceCount--;
|
||||
}
|
||||
|
||||
void SoundEffectInstance::Apply3D(AudioListener listener, AudioEmitter emitter)
|
||||
@ -106,8 +109,9 @@ namespace XFX
|
||||
}
|
||||
}
|
||||
|
||||
int SoundEffectInstance::GetType()
|
||||
const Type& SoundEffectInstance::GetType()
|
||||
{
|
||||
return SoundEffectInstanceTypeInfo;
|
||||
}
|
||||
|
||||
void SoundEffectInstance::Pause()
|
||||
@ -124,6 +128,7 @@ namespace XFX
|
||||
|
||||
void SoundEffectInstance::Stop()
|
||||
{
|
||||
Stop(true);
|
||||
}
|
||||
|
||||
void SoundEffectInstance::Stop(bool immediate)
|
||||
|
@ -141,7 +141,7 @@ namespace XFX
|
||||
// copy the XeImageFileName to tmp, and strip the \default.xbe
|
||||
//char *tmp = strncpy(tmp, XeImageFileName->Buffer, XeImageFileName->Length - 12);
|
||||
|
||||
char* szTemp = (char*)malloc(256);
|
||||
char* szTemp = (char *)malloc(256);
|
||||
char cDriveLetter = 0;
|
||||
char* szDest;
|
||||
|
||||
|
34
src/libXFX/StorageDeviceAsyncResult.h
Normal file
34
src/libXFX/StorageDeviceAsyncResult.h
Normal file
@ -0,0 +1,34 @@
|
||||
/*****************************************************************************
|
||||
* StorageDeviceAsyncResult.h *
|
||||
* *
|
||||
* XFX::Storage::StorageDeviceAsyncResult class definition file *
|
||||
* Copyright (c) XFX Team. All Rights Reserved *
|
||||
*****************************************************************************/
|
||||
#ifndef _XFX_STORAGE_STORAGEDEVICEASYNCRESULT_
|
||||
#define _XFX_STORAGE_STORAGEDEVICEASYNCRESULT_
|
||||
|
||||
#include <System/Interfaces.h>
|
||||
|
||||
using namespace System;
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
namespace Storage
|
||||
{
|
||||
class StorageDeviceAsyncResult : public IAsyncResult
|
||||
{
|
||||
private:
|
||||
Object* _state;
|
||||
|
||||
public:
|
||||
StorageDeviceAsyncResult(Object* state);
|
||||
|
||||
Object* AsyncState();
|
||||
Threading::WaitHandle* AsyncWaitHandle();
|
||||
bool CompletedSynchronously() const;
|
||||
bool IsCompleted() const;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endif //_XFX_STORAGE_STORAGEDEVICEASYNCRESULT_
|
@ -32,7 +32,7 @@ namespace XFX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
const VertexElement vertexArray[] =
|
||||
const VertexElement VertexPositionColor::vertexArray[] =
|
||||
{
|
||||
VertexElement(0, VertexElementFormat::Vector3, VertexElementUsage::Position, 0),
|
||||
VertexElement(12, VertexElementFormat::Color, VertexElementUsage::Color, 0)
|
||||
|
@ -26,6 +26,7 @@
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include <System/String.h>
|
||||
#include <System/Type.h>
|
||||
#include <Vector2.h>
|
||||
#include <Vector3.h>
|
||||
#include <Graphics/VertexPositionTexture.h>
|
||||
@ -34,6 +35,8 @@ namespace XFX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
const Type VertexPositionTextureTypeInfo("VertexPositionTexture", "XFX::Graphics::VertexPositionTexture", TypeCode::Object);
|
||||
|
||||
const VertexElement VertexPositionTexture::vertexArray[] =
|
||||
{
|
||||
VertexElement(0, VertexElementFormat::Vector3, VertexElementUsage::Position, 0),
|
||||
@ -57,7 +60,7 @@ namespace XFX
|
||||
|
||||
bool VertexPositionTexture::Equals(Object const * const obj) const
|
||||
{
|
||||
return is(obj, this) ? (*this == *(VertexPositionTexture*)obj) : false;
|
||||
return is(obj, this) ? (*this == *(VertexPositionTexture *)obj) : false;
|
||||
}
|
||||
|
||||
int VertexPositionTexture::GetHashCode() const
|
||||
@ -65,9 +68,9 @@ namespace XFX
|
||||
return Position.GetHashCode() ^ TextureCoordinate.GetHashCode();
|
||||
}
|
||||
|
||||
int VertexPositionTexture::GetType()
|
||||
const Type& VertexPositionTexture::GetType()
|
||||
{
|
||||
// TODO: implement
|
||||
return VertexPositionTextureTypeInfo;
|
||||
}
|
||||
|
||||
const String VertexPositionTexture::ToString() const
|
||||
|
62
src/libXFX/Video.cpp
Normal file
62
src/libXFX/Video.cpp
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright (C) XFX Team
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of the copyright holder nor the names of any
|
||||
// contributors may be used to endorse or promote products derived from
|
||||
// this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include <System/Type.h>
|
||||
#include <Media/Video.h>
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
namespace Media
|
||||
{
|
||||
const Type VideoTypeInfo("Video", "XFX::Media::Video", TypeCode::Object);
|
||||
|
||||
TimeSpan Video::getDuration()
|
||||
{
|
||||
}
|
||||
|
||||
float Video::getFramesPerSecond()
|
||||
{
|
||||
}
|
||||
|
||||
int Video::getHeight()
|
||||
{
|
||||
}
|
||||
|
||||
VideoSoundtrackType_t Video::getVideoSoundtrackType()
|
||||
{
|
||||
}
|
||||
|
||||
int Video::getWidth()
|
||||
{
|
||||
}
|
||||
|
||||
const Type& Video::GetType()
|
||||
{
|
||||
return VideoTypeInfo;
|
||||
}
|
||||
}
|
||||
}
|
@ -47,6 +47,7 @@ namespace XFX
|
||||
|
||||
Video* VideoPlayer::getVideo()
|
||||
{
|
||||
return playingVideo;
|
||||
}
|
||||
|
||||
VideoPlayer::VideoPlayer()
|
||||
@ -64,6 +65,7 @@ namespace XFX
|
||||
|
||||
Texture2D* VideoPlayer::GetTexture()
|
||||
{
|
||||
// TODO: return current video frame
|
||||
}
|
||||
|
||||
void VideoPlayer::Pause()
|
||||
@ -72,6 +74,7 @@ namespace XFX
|
||||
|
||||
void VideoPlayer::Play(Video * const video)
|
||||
{
|
||||
sassert(video != null, String::Format("value; %s", FrameworkResources::ArgumentNull_Generic));
|
||||
}
|
||||
|
||||
void VideoPlayer::Resume()
|
||||
|
@ -25,16 +25,19 @@
|
||||
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include <Graphics/Viewport.h>
|
||||
#include <System/String.h>
|
||||
#include <Matrix.h>
|
||||
#include <Rectangle.h>
|
||||
#include <System/String.h>
|
||||
#include <System/Type.h>
|
||||
#include <Vector3.h>
|
||||
#include <Graphics/Viewport.h>
|
||||
|
||||
namespace XFX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
const Type ViewportTypeInfo("Viewport", "XFX::Graphics::Viewport", TypeCode::Object);
|
||||
|
||||
float Viewport::getAspectRatio() const
|
||||
{
|
||||
if ((Height != 0) && (Width != 0))
|
||||
@ -99,8 +102,9 @@ namespace XFX
|
||||
return ((int)getAspectRatio() + Height + (int)MaxDepth + (int)MinDepth + Width + X + Y);
|
||||
}
|
||||
|
||||
int Viewport::GetType()
|
||||
const Type& Viewport::GetType()
|
||||
{
|
||||
return ViewportTypeInfo;
|
||||
}
|
||||
|
||||
Vector3 Viewport::Project(const Vector3 source, const Matrix projection, const Matrix view, const Matrix world) const
|
||||
|
@ -1,3 +1,9 @@
|
||||
/*****************************************************************************
|
||||
* XNBFile.h *
|
||||
* *
|
||||
* XNA Binary Resource file header definition *
|
||||
* Copyright (c) XFX Team. All rights reserved *
|
||||
*****************************************************************************/
|
||||
#ifndef _XNBFILE_
|
||||
#define _XNBFILE_
|
||||
|
||||
@ -9,6 +15,9 @@ namespace XFX
|
||||
{
|
||||
namespace Content
|
||||
{
|
||||
/**
|
||||
* Represents the header of an *.xnb file
|
||||
*/
|
||||
struct XNBFile
|
||||
{
|
||||
byte FormatID1;
|
||||
|
@ -119,6 +119,7 @@
|
||||
<ClCompile Include="VertexPositionColor.cpp" />
|
||||
<ClCompile Include="VertexPositionNormalTexture.cpp" />
|
||||
<ClCompile Include="VertexPositionTexture.cpp" />
|
||||
<ClCompile Include="Video.cpp" />
|
||||
<ClCompile Include="Viewport.cpp" />
|
||||
<ClCompile Include="GamePad.cpp" />
|
||||
<ClCompile Include="Keyboard.cpp" />
|
||||
@ -242,6 +243,7 @@
|
||||
<ClInclude Include="BlendState.cpp" />
|
||||
<ClInclude Include="Enums.h" />
|
||||
<ClInclude Include="ModelReader.h" />
|
||||
<ClInclude Include="StorageDeviceAsyncResult.h" />
|
||||
<ClInclude Include="Texture2DReader.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -206,9 +206,6 @@
|
||||
<ClCompile Include="Guide.cpp">
|
||||
<Filter>Source Files\GamerServices</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="StorageDeviceAsyncResult.cpp">
|
||||
<Filter>Source Files\GamerServices</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PacketReader.cpp">
|
||||
<Filter>Source Files\Net</Filter>
|
||||
</ClCompile>
|
||||
@ -236,6 +233,12 @@
|
||||
<ClCompile Include="Model.cpp">
|
||||
<Filter>Source Files\Graphics</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Video.cpp">
|
||||
<Filter>Source Files\Media</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="StorageDeviceAsyncResult.cpp">
|
||||
<Filter>Source Files\Storage</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\BoundingBox.h">
|
||||
@ -568,6 +571,9 @@
|
||||
<ClInclude Include="..\..\include\Graphics\ModelMeshPartCollection.h">
|
||||
<Filter>Header Files\Graphics</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="StorageDeviceAsyncResult.h">
|
||||
<Filter>Source Files\Storage</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="makefile" />
|
||||
|
Loading…
x
Reference in New Issue
Block a user