mirror of
https://github.com/Halofreak1990/XFXFramework
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43 lines
1.6 KiB
C
43 lines
1.6 KiB
C
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/********************************************************
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* Decoder.h *
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* *
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* XFX Decoder class definition file *
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* Copyright <EFBFBD> XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _TEXT_DECODER_
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#define _TEXT_DECODER_
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#include "../Types.h"
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namespace System
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{
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namespace Text
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{
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/// <summary>
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/// Converts a sequence of encoded bytes into a set of characters.
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/// </summary>
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class Decoder
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{
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private:
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void CheckArguments(char chars[], int charIndex);
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void CheckArguments(byte bytes[], int byteIndex, int byteCount);
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void CheckArguments(char* chars, int charCount, byte* bytes, int byteCount);
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public:
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Decoder();
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virtual void Convert(byte* bytes, int byteCount, char* chars, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed);
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virtual void Convert(byte bytes[], int byteIndex, int byteCount, char chars[], int charIndex, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed);
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virtual int GetCharCount(byte* bytes, int count, bool flush);
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virtual int GetCharCount(byte bytes[], int index, int count);
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virtual int GetCharCount(byte bytes[], int index, int count, bool flush);
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virtual int GetChars(byte* bytes, int byteCount, char* chars, int charCount, bool flush);
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virtual int GetChars(byte bytes[], int byteIndex, int byteCount, char chars[], int charIndex);
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virtual int GetChars(byte bytes[], int byteIndex, int byteCount, char chars[], int charIndex, bool flush);
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virtual void Reset();
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};
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}
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}
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#endif //_TEXT_DECODER_
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