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XFXFramework/include/Graphics/VertexPositionTexture.h

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/********************************************************
* VertexPositionTexture.h *
* *
* XFX VertexPositionTexture definition file *
* Copyright <EFBFBD> XFX Team. All Rights Reserved *
********************************************************/
#ifndef _VERTEXPOSITIONTEXTURE_
#define _VERTEXPOSITIONTEXTURE_
#include "VertexElement.h"
namespace XFX
{
class Vector2;
class Vector3;
namespace Graphics
{
/// <summary>
/// Describes a custom vertex format structure that contains position and one
/// set of texture coordinates.
/// </summary>
struct VertexPositionTexture
{
public:
Vector3 Position;
Vector2 TextureCoordinate;
static const VertexElement VertexElements[];
static int SizeInBytes();
VertexPositionTexture(Vector3 position, Vector2 textureCoordinate);
bool Equals(const VertexPositionTexture other);
int GetHashCode();
bool operator!=(const VertexPositionTexture other);
bool operator==(const VertexPositionTexture other);
};
}
}
#endif //_VERTEXPOSITIONTEXTURE_