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# pragma once
# include <System/Windows/FrameworkElement.h>
# include <System/Windows/Controls/UIElementCollection.h>
# include <System/Windows/Media/Brush.h>
using namespace System : : Windows : : Media ;
namespace System
{
namespace Windows
{
namespace Controls
{
// Provides a base class for all System::Windows::Controls::Panel elements. Use System::Windows::Controls::Panel elements to position and arrange child objects in applications.
class Panel : public FrameworkElement
{
protected :
Panel ( ) ;
public :
Brush * Background ;
UIElementCollection Children ;
bool IsItemsHost ( ) const ;
virtual ~ Panel ( ) ;
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static int GetType ( ) ;
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bool operator = = ( const Panel & right ) const ;
bool operator ! = ( const Panel & right ) const ;
} ;
}
}
}