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XFXFramework/include/System/Net/SocketAddress.h

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/*****************************************************************************
* SocketAddress.h *
* *
* System::Net::SocketAddress class definition file. *
* Copyright (c) XFX Team. All rights reserved. *
*****************************************************************************/
#ifndef _SYSTEM_NET_SOCKETADDRESS_
#define _SYSTEM_NET_SOCKETADDRESS_
#include <System/Array.h>
#include <System/Object.h>
#include <System/Types.h>
#include <System/Net/Sockets/Enums.h>
using namespace System::Net::Sockets;
namespace System
{
namespace Net
{
/**
* Stores serialized information from System::Net::EndPoint derived classes.
*/
class SocketAddress : public Object
{
private:
Array<byte> data;
public:
AddressFamily_t getFamily();
int getSize();
SocketAddress(AddressFamily_t family);
SocketAddress(AddressFamily_t family, int size);
bool Equals(Object const * const obj) const;
int GetHashCode() const;
static const Type& GetType();
const String ToString();
const byte& operator[](const int index) const;
byte& operator[](const int index);
};
}
}
#endif //_SYSTEM_NET_SOCKETADDRESS_