2013-05-05 18:18:41 +02:00
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/********************************************************
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* GamePadDPad.h *
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* *
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* XFX GamePadDPad definition file *
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* Copyright <EFBFBD> XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef GAMEPADDPAD_H
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#define GAMEPADDPAD_H
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#include "ButtonState.h"
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namespace XFX
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{
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namespace Input
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{
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struct GamePadDPad
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{
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ButtonState Down;
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ButtonState Left;
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ButtonState Right;
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ButtonState Up;
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int operator!=(const GamePadDPad &other)
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{
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return !((Down == other.Down) && (Left == other.Left) &&
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(Right == other.Right) && (Up == other.Up));
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}
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int operator==(const GamePadDPad &other)
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{
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return ((Down == other.Down) && (Left == other.Left) &&
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(Right == other.Right) && (Up == other.Up));
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}
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};
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}
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}
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#endif //GAMEPADDPAD_H
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