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XFXFramework/include/Graphics/VertexPositionColor.h

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/*****************************************************************************
* VertexPositionColor.h *
* *
* XFX::Graphics::VertexPositionColor structure definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _XFX_GRAPHICS_VERTEXPOSITIONCOLOR_
#define _XFX_GRAPHICS_VERTEXPOSITIONCOLOR_
#include "Color.h"
#include <Vector3.h>
#include "IVertexType.h"
#include "VertexElement.h"
using namespace System;
namespace XFX
{
namespace Graphics
{
/**
* Describes a custom vertex format structure that contains position and color information.
*/
struct VertexPositionColor : IVertexType, Object
{
private:
static const VertexElement vertexArray[];
public:
Vector3 Position;
XFX::Graphics::Color Color;
VertexDeclaration getVertexDeclaration() const;
VertexPositionColor();
VertexPositionColor(const Vector3 position, const XFX::Graphics::Color color);
bool Equals(Object const * const obj) const;
int GetHashCode() const;
static const Type& GetType();
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const String ToString() const;
bool operator!=(const VertexPositionColor& other) const;
bool operator==(const VertexPositionColor& other) const;
};
}
}
#endif //_XFX_GRAPHICS_VERTEXPOSITIONCOLOR_