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XFXFramework/include/Graphics/VertexElement.h

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/*****************************************************************************
* VertexElement.h *
* *
* XFX::Graphics::VertexElement structure definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _XFX_GRAPHICS_VERTEXELEMENT_
#define _XFX_GRAPHICS_VERTEXELEMENT_
#include <System/Object.h>
#include <System/Types.h>
#include <Graphics/Enums.h>
using namespace System;
namespace XFX
{
namespace Graphics
{
/**
* Defines input vertex data to the pipeline.
*/
struct VertexElement : Object
{
int Offset;
int UsageIndex;
VertexElementFormat_t VertexElementFormat;
VertexElementUsage_t VertexElementUsage;
VertexElement(const int offset, const VertexElementFormat_t elementFormat, const VertexElementUsage_t elementUsage, const int usageIndex);
VertexElement(const VertexElement &obj);
bool Equals(Object const * const obj) const;
int GetHashCode() const;
static const Type& GetType();
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const String ToString() const;
bool operator!=(const VertexElement& other) const;
bool operator==(const VertexElement& other) const;
};
}
}
#endif //_XFX_GRAPHICS_VERTEXELEMENT_