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XFXFramework/include/Graphics/DisplayMode.h

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/*****************************************************************************
* DisplayMode.h *
* *
* XFX::Graphics::DisplayMode structure definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _XFX_GRAPHICS_DISPLAYMODE_
#define _XFX_GRAPHICS_DISPLAYMODE_
#include "Enums.h"
#include <System/Object.h>
using namespace System;
namespace XFX
{
struct Rectangle;
namespace Graphics
{
/**
* Describes the display mode.
*/
struct DisplayMode : Object
{
float getAspectRatio() const;
int Height;
SurfaceFormat_t Format;
int RefreshRate;
Rectangle getTitleSafeArea() const;
int Width;
DisplayMode();
bool Equals(Object const * const obj) const;
int GetHashCode() const;
static const Type& GetType();
bool operator!=(const DisplayMode& other) const;
bool operator==(const DisplayMode& other) const;
};
}
}
#endif //_XFX_GRAPHICS_DISPLAYMODE_