using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; class DrawStringCall { private SpriteFont font; private string value; private Vector2 position; private Vector4 color; private Viewport viewport; public SpriteFont Font { get { return this.font; } } public Vector2 Position { get { return this.position; } } public string Value { get { return this.value; } } public Vector4 Color { get { return this.color; } } public Viewport Viewport { get { return this.viewport; } } public DrawStringCall(SpriteFont font, string value, Vector2 position, Vector4 color, Viewport viewport) { this.font = font; this.value = value; this.position = position; this.color = color; this.viewport = viewport; } }