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https://github.com/Memorix101/UnityXNA/
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37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
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#region File Description
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//-----------------------------------------------------------------------------
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// TouchCollectionExtensions.cs
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//
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// Microsoft XNA Community Game Platform
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// Copyright (C) Microsoft Corporation. All rights reserved.
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//-----------------------------------------------------------------------------
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#endregion
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using Microsoft.Xna.Framework.Input.Touch;
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namespace Platformer
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{
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/// <summary>
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/// Provides extension methods for the TouchCollection type.
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/// </summary>
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public static class TouchCollectionExtensions
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{
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/// <summary>
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/// Determines if there are any touches on the screen.
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/// </summary>
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/// <param name="touchState">The current TouchCollection.</param>
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/// <returns>True if there are any touches in the Pressed or Moved state, false otherwise</returns>
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public static bool AnyTouch(this TouchCollection touchState)
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{
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foreach (TouchLocation location in touchState)
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{
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if (location.State == TouchLocationState.Pressed || location.State == TouchLocationState.Moved)
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{
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return true;
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}
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}
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return false;
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}
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}
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}
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