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https://github.com/Memorix101/UnityXNA/
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93 lines
2.6 KiB
C#
93 lines
2.6 KiB
C#
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#region License
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/*
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MIT License
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Copyright © 2006 The Mono.Xna Team
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All rights reserved.
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Authors: Rob Loach (http://www.robloach.net)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#endregion License
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using System;
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namespace Microsoft.Xna.Framework.Input
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{
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public struct GamePadThumbSticks
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{
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#region Private Fields
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internal Vector2 left;
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internal Vector2 right;
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#endregion Private Fields
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#region Public Properties
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public Vector2 Left
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{
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get { return this.left; }
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}
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public Vector2 Right
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{
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get { return this.right; }
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}
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#endregion
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#region Public methods
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public static bool operator !=(GamePadThumbSticks left, GamePadThumbSticks right)
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{
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return !(left == right);
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}
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public static bool operator ==(GamePadThumbSticks left, GamePadThumbSticks right)
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{
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return ((left.left == right.left) && (left.right == right.right));
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}
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public override bool Equals(object obj)
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{
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return (obj is GamePadThumbSticks) ? ((GamePadThumbSticks)obj) == this : false;
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}
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public override int GetHashCode()
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{
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return this.left.GetHashCode() ^ this.right.GetHashCode();
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}
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public GamePadThumbSticks(Microsoft.Xna.Framework.Vector2 leftThumbstick, Microsoft.Xna.Framework.Vector2 rightThumbstick)
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{
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throw new NotImplementedException();
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}
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public override string ToString()
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{
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return string.Format("{{Left:{0} Right:{1}}}", left, right);
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}
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#endregion Public Methods
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}
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}
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