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mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00
Philip Rebohle 8508994a63
[d3d11] Cap mip level count for textures and views
Some games do not compute the number of mip levels of
a texture or texture view correctly, so we should work
around this by capping it to the highest possible value.
2018-04-12 23:42:11 +02:00
..
2018-04-08 22:26:35 +02:00
2017-12-04 13:39:37 +01:00
2018-03-24 17:02:24 +01:00