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mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00
Philip Rebohle e6eef1d1ec
[d3d11] Minor Map/Unmap optimizations
Avoid unnecessary LockContext call when unmapping a buffer.
This may actually improve performance if the context has
multithreaded protection enabled (e.g. D3D10).
2019-05-01 03:01:36 +02:00
..
2019-05-01 01:57:34 +02:00
2019-04-29 13:47:15 +02:00