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mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00
OpenDX/src/dxvk/dxvk_meta_resolve.cpp
2020-05-19 16:23:44 +02:00

715 lines
31 KiB
C++

#include "dxvk_device.h"
#include "dxvk_meta_resolve.h"
#include <dxvk_fullscreen_geom.h>
#include <dxvk_fullscreen_vert.h>
#include <dxvk_fullscreen_layer_vert.h>
#include <dxvk_resolve_frag_d.h>
#include <dxvk_resolve_frag_ds.h>
#include <dxvk_resolve_frag_f.h>
#include <dxvk_resolve_frag_f_amd.h>
#include <dxvk_resolve_frag_u.h>
#include <dxvk_resolve_frag_i.h>
namespace dxvk {
DxvkMetaResolveRenderPass::DxvkMetaResolveRenderPass(
const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkImageView>& dstImageView,
const Rc<DxvkImageView>& srcImageView,
const Rc<DxvkImageView>& srcStencilView,
bool discardDst)
: m_vkd(vkd),
m_dstImageView(dstImageView),
m_srcImageView(srcImageView),
m_srcStencilView(srcStencilView),
m_renderPass (createShaderRenderPass(discardDst)),
m_framebuffer (createShaderFramebuffer()) { }
DxvkMetaResolveRenderPass::DxvkMetaResolveRenderPass(
const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkImageView>& dstImageView,
const Rc<DxvkImageView>& srcImageView,
VkResolveModeFlagBitsKHR modeD,
VkResolveModeFlagBitsKHR modeS)
: m_vkd(vkd),
m_dstImageView(dstImageView),
m_srcImageView(srcImageView),
m_renderPass (createAttachmentRenderPass(modeD, modeS)),
m_framebuffer (createAttachmentFramebuffer()) { }
DxvkMetaResolveRenderPass::~DxvkMetaResolveRenderPass() {
m_vkd->vkDestroyFramebuffer(m_vkd->device(), m_framebuffer, nullptr);
m_vkd->vkDestroyRenderPass (m_vkd->device(), m_renderPass, nullptr);
}
VkRenderPass DxvkMetaResolveRenderPass::createShaderRenderPass(bool discard) const {
auto formatInfo = m_dstImageView->formatInfo();
bool isColorImage = (formatInfo->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT);
VkAttachmentDescription attachment;
attachment.flags = 0;
attachment.format = m_dstImageView->info().format;
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.initialLayout = m_dstImageView->imageInfo().layout;
attachment.finalLayout = m_dstImageView->imageInfo().layout;
if (discard) {
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
}
VkImageLayout layout = isColorImage
? m_dstImageView->pickLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
: m_dstImageView->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
VkAttachmentReference dstRef;
dstRef.attachment = 0;
dstRef.layout = layout;
VkSubpassDescription subpass;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = isColorImage ? 1 : 0;
subpass.pColorAttachments = isColorImage ? &dstRef : nullptr;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = isColorImage ? nullptr : &dstRef;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkPipelineStageFlags cpyStages = 0;
VkAccessFlags cpyAccess = 0;
if (isColorImage) {
cpyStages |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
cpyAccess |= VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
if (!discard)
cpyAccess |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
} else {
cpyStages |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
| VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
cpyAccess |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
if (!discard)
cpyAccess |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
}
// Resolve targets are required to be render targets
VkPipelineStageFlags extStages = m_dstImageView->imageInfo().stages | m_srcImageView->imageInfo().stages;
VkAccessFlags extAccess = m_dstImageView->imageInfo().access;
std::array<VkSubpassDependency, 2> dependencies = {{
{ VK_SUBPASS_EXTERNAL, 0, cpyStages, cpyStages, 0, cpyAccess, 0 },
{ 0, VK_SUBPASS_EXTERNAL, cpyStages, extStages, cpyAccess, extAccess, 0 },
}};
VkRenderPassCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = 1;
info.pAttachments = &attachment;
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = dependencies.size();
info.pDependencies = dependencies.data();
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create render pass");
return result;
}
VkRenderPass DxvkMetaResolveRenderPass::createAttachmentRenderPass(
VkResolveModeFlagBitsKHR modeD,
VkResolveModeFlagBitsKHR modeS) const {
std::array<VkAttachmentDescription2KHR, 2> attachments;
attachments[0].sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR;
attachments[0].pNext = nullptr;
attachments[0].flags = 0;
attachments[0].format = m_srcImageView->info().format;
attachments[0].samples = m_srcImageView->imageInfo().sampleCount;
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[0].initialLayout = m_srcImageView->imageInfo().layout;
attachments[0].finalLayout = m_srcImageView->imageInfo().layout;
attachments[1].sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR;
attachments[1].pNext = nullptr;
attachments[1].flags = 0;
attachments[1].format = m_dstImageView->info().format;
attachments[1].samples = VK_SAMPLE_COUNT_1_BIT;
attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[1].initialLayout = m_dstImageView->imageInfo().layout;
attachments[1].finalLayout = m_dstImageView->imageInfo().layout;
if (modeD != VK_RESOLVE_MODE_NONE_KHR && modeS != VK_RESOLVE_MODE_NONE_KHR) {
attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachments[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
}
VkAttachmentReference2KHR srcRef;
srcRef.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
srcRef.pNext = nullptr;
srcRef.attachment = 0;
srcRef.layout = m_srcImageView->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
srcRef.aspectMask = m_srcImageView->formatInfo()->aspectMask;
VkAttachmentReference2KHR dstRef;
dstRef.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
dstRef.pNext = nullptr;
dstRef.attachment = 1;
dstRef.layout = m_dstImageView->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
dstRef.aspectMask = m_dstImageView->formatInfo()->aspectMask;
VkSubpassDescriptionDepthStencilResolveKHR subpassResolve;
subpassResolve.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR;
subpassResolve.pNext = nullptr;
subpassResolve.depthResolveMode = modeD;
subpassResolve.stencilResolveMode = modeS;
subpassResolve.pDepthStencilResolveAttachment = &dstRef;
VkSubpassDescription2KHR subpass;
subpass.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR;
subpass.pNext = &subpassResolve;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.viewMask = 0;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = 0;
subpass.pColorAttachments = nullptr;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = &srcRef;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkPipelineStageFlags cpyStages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
VkPipelineStageFlags extStages = m_dstImageView->imageInfo().stages | m_srcImageView->imageInfo().stages;
VkAccessFlags cpyAccess = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
VkAccessFlags extAccess = m_dstImageView->imageInfo().access;
std::array<VkSubpassDependency2KHR, 2> dependencies = {{
{ VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR, nullptr, VK_SUBPASS_EXTERNAL, 0, cpyStages, cpyStages, 0, cpyAccess, 0 },
{ VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR, nullptr, 0, VK_SUBPASS_EXTERNAL, cpyStages, extStages, cpyAccess, extAccess, 0 },
}};
VkRenderPassCreateInfo2KHR info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = attachments.size();
info.pAttachments = attachments.data();
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = dependencies.size();
info.pDependencies = dependencies.data();
info.correlatedViewMaskCount = 0;
info.pCorrelatedViewMasks = nullptr;
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass2KHR(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create render pass");
return result;
}
VkFramebuffer DxvkMetaResolveRenderPass::createShaderFramebuffer() const {
VkImageSubresourceRange dstSubresources = m_dstImageView->subresources();
VkExtent3D dstExtent = m_dstImageView->mipLevelExtent(0);
VkImageView dstHandle = m_dstImageView->handle();
VkFramebufferCreateInfo fboInfo;
fboInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fboInfo.pNext = nullptr;
fboInfo.flags = 0;
fboInfo.renderPass = m_renderPass;
fboInfo.attachmentCount = 1;
fboInfo.pAttachments = &dstHandle;
fboInfo.width = dstExtent.width;
fboInfo.height = dstExtent.height;
fboInfo.layers = dstSubresources.layerCount;
VkFramebuffer result = VK_NULL_HANDLE;
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create target framebuffer");
return result;
}
VkFramebuffer DxvkMetaResolveRenderPass::createAttachmentFramebuffer() const {
VkImageSubresourceRange dstSubresources = m_dstImageView->subresources();
VkExtent3D dstExtent = m_dstImageView->mipLevelExtent(0);
std::array<VkImageView, 2> handles = {{
m_srcImageView->handle(),
m_dstImageView->handle(),
}};
VkFramebufferCreateInfo fboInfo;
fboInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fboInfo.pNext = nullptr;
fboInfo.flags = 0;
fboInfo.renderPass = m_renderPass;
fboInfo.attachmentCount = handles.size();
fboInfo.pAttachments = handles.data();
fboInfo.width = dstExtent.width;
fboInfo.height = dstExtent.height;
fboInfo.layers = dstSubresources.layerCount;
VkFramebuffer result = VK_NULL_HANDLE;
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create target framebuffer");
return result;
}
DxvkMetaResolveObjects::DxvkMetaResolveObjects(const DxvkDevice* device)
: m_vkd (device->vkd()),
m_sampler (createSampler()),
m_shaderFragF (device->extensions().amdShaderFragmentMask
? createShaderModule(dxvk_resolve_frag_f_amd)
: createShaderModule(dxvk_resolve_frag_f)),
m_shaderFragU (createShaderModule(dxvk_resolve_frag_u)),
m_shaderFragI (createShaderModule(dxvk_resolve_frag_i)),
m_shaderFragD (createShaderModule(dxvk_resolve_frag_d)) {
if (device->extensions().extShaderStencilExport)
m_shaderFragDS = createShaderModule(dxvk_resolve_frag_ds);
if (device->extensions().extShaderViewportIndexLayer) {
m_shaderVert = createShaderModule(dxvk_fullscreen_layer_vert);
} else {
m_shaderVert = createShaderModule(dxvk_fullscreen_vert);
m_shaderGeom = createShaderModule(dxvk_fullscreen_geom);
}
}
DxvkMetaResolveObjects::~DxvkMetaResolveObjects() {
for (const auto& pair : m_pipelines) {
m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
m_vkd->vkDestroyDescriptorSetLayout(m_vkd->device(), pair.second.dsetLayout, nullptr);
m_vkd->vkDestroyRenderPass(m_vkd->device(), pair.second.renderPass, nullptr);
}
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragDS, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragD, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragF, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragI, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragU, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderGeom, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderVert, nullptr);
m_vkd->vkDestroySampler(m_vkd->device(), m_sampler, nullptr);
}
DxvkMetaResolvePipeline DxvkMetaResolveObjects::getPipeline(
VkFormat format,
VkSampleCountFlagBits samples,
VkResolveModeFlagBitsKHR depthResolveMode,
VkResolveModeFlagBitsKHR stencilResolveMode) {
std::lock_guard<std::mutex> lock(m_mutex);
DxvkMetaResolvePipelineKey key;
key.format = format;
key.samples = samples;
key.modeD = depthResolveMode;
key.modeS = stencilResolveMode;
auto entry = m_pipelines.find(key);
if (entry != m_pipelines.end())
return entry->second;
DxvkMetaResolvePipeline pipeline = createPipeline(key);
m_pipelines.insert({ key, pipeline });
return pipeline;
}
VkSampler DxvkMetaResolveObjects::createSampler() const {
VkSamplerCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.magFilter = VK_FILTER_NEAREST;
info.minFilter = VK_FILTER_NEAREST;
info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.mipLodBias = 0.0f;
info.anisotropyEnable = VK_FALSE;
info.maxAnisotropy = 1.0f;
info.compareEnable = VK_FALSE;
info.compareOp = VK_COMPARE_OP_ALWAYS;
info.minLod = 0.0f;
info.maxLod = 0.0f;
info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
info.unnormalizedCoordinates = VK_FALSE;
VkSampler result = VK_NULL_HANDLE;
if (m_vkd->vkCreateSampler(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveObjects: Failed to create sampler");
return result;
}
VkShaderModule DxvkMetaResolveObjects::createShaderModule(
const SpirvCodeBuffer& code) const {
VkShaderModuleCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.codeSize = code.size();
info.pCode = code.data();
VkShaderModule result = VK_NULL_HANDLE;
if (m_vkd->vkCreateShaderModule(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaCopyObjects: Failed to create shader module");
return result;
}
DxvkMetaResolvePipeline DxvkMetaResolveObjects::createPipeline(
const DxvkMetaResolvePipelineKey& key) {
DxvkMetaResolvePipeline pipeline;
pipeline.renderPass = this->createRenderPass(key);
pipeline.dsetLayout = this->createDescriptorSetLayout(key);
pipeline.pipeLayout = this->createPipelineLayout(pipeline.dsetLayout);
pipeline.pipeHandle = this->createPipelineObject(key, pipeline.pipeLayout, pipeline.renderPass);
return pipeline;
}
VkRenderPass DxvkMetaResolveObjects::createRenderPass(
const DxvkMetaResolvePipelineKey& key) {
auto formatInfo = imageFormatInfo(key.format);
bool isColorImage = (formatInfo->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT);
VkAttachmentDescription attachment;
attachment.flags = 0;
attachment.format = key.format;
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.initialLayout = VK_IMAGE_LAYOUT_GENERAL;
attachment.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
VkImageLayout layout = isColorImage
? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
: VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
VkAttachmentReference attachmentRef;
attachmentRef.attachment = 0;
attachmentRef.layout = layout;
VkSubpassDescription subpass;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = isColorImage ? 1 : 0;
subpass.pColorAttachments = isColorImage ? &attachmentRef : nullptr;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = isColorImage ? nullptr : &attachmentRef;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkRenderPassCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = 1;
info.pAttachments = &attachment;
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = 0;
info.pDependencies = nullptr;
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveObjects: Failed to create render pass");
return result;
}
VkDescriptorSetLayout DxvkMetaResolveObjects::createDescriptorSetLayout(
const DxvkMetaResolvePipelineKey& key) {
auto formatInfo = imageFormatInfo(key.format);
std::array<VkDescriptorSetLayoutBinding, 2> bindings = {{
{ 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, &m_sampler },
{ 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, &m_sampler },
}};
VkDescriptorSetLayoutCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.bindingCount = 1;
info.pBindings = bindings.data();
if ((formatInfo->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) && key.modeS != VK_RESOLVE_MODE_NONE_KHR)
info.bindingCount = 2;
VkDescriptorSetLayout result = VK_NULL_HANDLE;
if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveObjects: Failed to create descriptor set layout");
return result;
}
VkPipelineLayout DxvkMetaResolveObjects::createPipelineLayout(
VkDescriptorSetLayout descriptorSetLayout) {
VkPushConstantRange push;
push.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
push.offset = 0;
push.size = sizeof(VkOffset2D);
VkPipelineLayoutCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.setLayoutCount = 1;
info.pSetLayouts = &descriptorSetLayout;
info.pushConstantRangeCount = 1;
info.pPushConstantRanges = &push;
VkPipelineLayout result = VK_NULL_HANDLE;
if (m_vkd->vkCreatePipelineLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaCopyObjects: Failed to create pipeline layout");
return result;
}
VkPipeline DxvkMetaResolveObjects::createPipelineObject(
const DxvkMetaResolvePipelineKey& key,
VkPipelineLayout pipelineLayout,
VkRenderPass renderPass) {
auto formatInfo = imageFormatInfo(key.format);
bool isColorImage = formatInfo->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT;
std::array<VkPipelineShaderStageCreateInfo, 3> stages;
uint32_t stageCount = 0;
std::array<VkSpecializationMapEntry, 3> specEntries = {{
{ 0, offsetof(DxvkMetaResolvePipelineKey, samples), sizeof(VkSampleCountFlagBits) },
{ 1, offsetof(DxvkMetaResolvePipelineKey, modeD), sizeof(VkResolveModeFlagBitsKHR) },
{ 2, offsetof(DxvkMetaResolvePipelineKey, modeS), sizeof(VkResolveModeFlagBitsKHR) },
}};
VkSpecializationInfo specInfo;
specInfo.mapEntryCount = specEntries.size();
specInfo.pMapEntries = specEntries.data();
specInfo.dataSize = sizeof(key);
specInfo.pData = &key;
VkPipelineShaderStageCreateInfo& vsStage = stages[stageCount++];
vsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
vsStage.pNext = nullptr;
vsStage.flags = 0;
vsStage.stage = VK_SHADER_STAGE_VERTEX_BIT;
vsStage.module = m_shaderVert;
vsStage.pName = "main";
vsStage.pSpecializationInfo = nullptr;
if (m_shaderGeom) {
VkPipelineShaderStageCreateInfo& gsStage = stages[stageCount++];
gsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
gsStage.pNext = nullptr;
gsStage.flags = 0;
gsStage.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
gsStage.module = m_shaderGeom;
gsStage.pName = "main";
gsStage.pSpecializationInfo = nullptr;
}
VkPipelineShaderStageCreateInfo& psStage = stages[stageCount++];
psStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
psStage.pNext = nullptr;
psStage.flags = 0;
psStage.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
psStage.module = VK_NULL_HANDLE;
psStage.pName = "main";
psStage.pSpecializationInfo = &specInfo;
if ((formatInfo->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) && key.modeS != VK_RESOLVE_MODE_NONE_KHR) {
if (m_shaderFragDS) {
psStage.module = m_shaderFragDS;
} else {
psStage.module = m_shaderFragD;
Logger::err("DXVK: Stencil export not supported by device, skipping stencil resolve");
}
} else if (formatInfo->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
psStage.module = m_shaderFragD;
else if (formatInfo->flags.test(DxvkFormatFlag::SampledUInt))
psStage.module = m_shaderFragU;
else if (formatInfo->flags.test(DxvkFormatFlag::SampledSInt))
psStage.module = m_shaderFragI;
else
psStage.module = m_shaderFragF;
std::array<VkDynamicState, 2> dynStates = {{
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
}};
VkPipelineDynamicStateCreateInfo dynState;
dynState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynState.pNext = nullptr;
dynState.flags = 0;
dynState.dynamicStateCount = dynStates.size();
dynState.pDynamicStates = dynStates.data();
VkPipelineVertexInputStateCreateInfo viState;
viState.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
viState.pNext = nullptr;
viState.flags = 0;
viState.vertexBindingDescriptionCount = 0;
viState.pVertexBindingDescriptions = nullptr;
viState.vertexAttributeDescriptionCount = 0;
viState.pVertexAttributeDescriptions = nullptr;
VkPipelineInputAssemblyStateCreateInfo iaState;
iaState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
iaState.pNext = nullptr;
iaState.flags = 0;
iaState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
iaState.primitiveRestartEnable = VK_FALSE;
VkPipelineViewportStateCreateInfo vpState;
vpState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
vpState.pNext = nullptr;
vpState.flags = 0;
vpState.viewportCount = 1;
vpState.pViewports = nullptr;
vpState.scissorCount = 1;
vpState.pScissors = nullptr;
VkPipelineRasterizationStateCreateInfo rsState;
rsState.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rsState.pNext = nullptr;
rsState.flags = 0;
rsState.depthClampEnable = VK_TRUE;
rsState.rasterizerDiscardEnable = VK_FALSE;
rsState.polygonMode = VK_POLYGON_MODE_FILL;
rsState.cullMode = VK_CULL_MODE_NONE;
rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rsState.depthBiasEnable = VK_FALSE;
rsState.depthBiasConstantFactor = 0.0f;
rsState.depthBiasClamp = 0.0f;
rsState.depthBiasSlopeFactor = 0.0f;
rsState.lineWidth = 1.0f;
uint32_t msMask = 0xFFFFFFFF;
VkPipelineMultisampleStateCreateInfo msState;
msState.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
msState.pNext = nullptr;
msState.flags = 0;
msState.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
msState.sampleShadingEnable = VK_FALSE;
msState.minSampleShading = 1.0f;
msState.pSampleMask = &msMask;
msState.alphaToCoverageEnable = VK_FALSE;
msState.alphaToOneEnable = VK_FALSE;
VkPipelineColorBlendAttachmentState cbAttachment;
cbAttachment.blendEnable = VK_FALSE;
cbAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
cbAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
cbAttachment.colorBlendOp = VK_BLEND_OP_ADD;
cbAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
cbAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
cbAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
cbAttachment.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
VkPipelineColorBlendStateCreateInfo cbState;
cbState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
cbState.pNext = nullptr;
cbState.flags = 0;
cbState.logicOpEnable = VK_FALSE;
cbState.logicOp = VK_LOGIC_OP_NO_OP;
cbState.attachmentCount = 1;
cbState.pAttachments = &cbAttachment;
for (uint32_t i = 0; i < 4; i++)
cbState.blendConstants[i] = 0.0f;
VkStencilOpState stencilOp;
stencilOp.failOp = VK_STENCIL_OP_REPLACE;
stencilOp.passOp = VK_STENCIL_OP_REPLACE;
stencilOp.depthFailOp = VK_STENCIL_OP_REPLACE;
stencilOp.compareOp = VK_COMPARE_OP_ALWAYS;
stencilOp.compareMask = 0xFFFFFFFF;
stencilOp.writeMask = 0xFFFFFFFF;
stencilOp.reference = 0;
VkPipelineDepthStencilStateCreateInfo dsState;
dsState.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
dsState.pNext = nullptr;
dsState.flags = 0;
dsState.depthTestEnable = key.modeD != VK_RESOLVE_MODE_NONE_KHR;
dsState.depthWriteEnable = key.modeD != VK_RESOLVE_MODE_NONE_KHR;
dsState.depthCompareOp = VK_COMPARE_OP_ALWAYS;
dsState.depthBoundsTestEnable = VK_FALSE;
dsState.stencilTestEnable = key.modeS != VK_RESOLVE_MODE_NONE_KHR;
dsState.front = stencilOp;
dsState.back = stencilOp;
dsState.minDepthBounds = 0.0f;
dsState.maxDepthBounds = 1.0f;
VkGraphicsPipelineCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.stageCount = stageCount;
info.pStages = stages.data();
info.pVertexInputState = &viState;
info.pInputAssemblyState = &iaState;
info.pTessellationState = nullptr;
info.pViewportState = &vpState;
info.pRasterizationState = &rsState;
info.pMultisampleState = &msState;
info.pColorBlendState = isColorImage ? &cbState : nullptr;
info.pDepthStencilState = isColorImage ? nullptr : &dsState;
info.pDynamicState = &dynState;
info.layout = pipelineLayout;
info.renderPass = renderPass;
info.subpass = 0;
info.basePipelineHandle = VK_NULL_HANDLE;
info.basePipelineIndex = -1;
VkPipeline result = VK_NULL_HANDLE;
if (m_vkd->vkCreateGraphicsPipelines(m_vkd->device(), VK_NULL_HANDLE, 1, &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaCopyObjects: Failed to create graphics pipeline");
return result;
}
}