mirror of
https://github.com/EduApps-CDG/OpenDX
synced 2024-12-30 09:45:37 +01:00
188 lines
4.6 KiB
C++
188 lines
4.6 KiB
C++
#pragma once
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#include <mutex>
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#include <unordered_map>
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#include "../spirv/spirv_code_buffer.h"
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#include "dxvk_barrier.h"
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#include "dxvk_cmdlist.h"
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#include "dxvk_hash.h"
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#include "dxvk_resource.h"
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namespace dxvk {
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class DxvkDevice;
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/**
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* \brief Copy pipeline
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*
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* Stores the objects for a single pipeline
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* that is used for fragment shader copies.
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*/
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struct DxvkMetaCopyPipeline {
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VkRenderPass renderPass;
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VkDescriptorSetLayout dsetLayout;
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VkPipelineLayout pipeLayout;
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VkPipeline pipeHandle;
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};
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/**
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* \brief Copy pipeline key
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*
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* Used to look up copy pipelines based
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* on the copy operation they support.
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*/
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struct DxvkMetaCopyPipelineKey {
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VkImageViewType viewType;
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VkFormat format;
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VkSampleCountFlagBits samples;
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bool eq(const DxvkMetaCopyPipelineKey& other) const {
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return this->viewType == other.viewType
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&& this->format == other.format
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&& this->samples == other.samples;
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}
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size_t hash() const {
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return (uint32_t(format) << 8)
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^ (uint32_t(samples) << 4)
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^ (uint32_t(viewType));
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}
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};
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/**
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* \brief Copy framebuffer and render pass
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*
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* Creates a framebuffer and render
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* pass object for an image view.
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*/
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class DxvkMetaCopyRenderPass : public DxvkResource {
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public:
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DxvkMetaCopyRenderPass(
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const Rc<vk::DeviceFn>& vkd,
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const Rc<DxvkImageView>& dstImageView,
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const Rc<DxvkImageView>& srcImageView,
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const Rc<DxvkImageView>& srcStencilView,
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bool discardDst);
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~DxvkMetaCopyRenderPass();
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VkRenderPass renderPass() const {
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return m_renderPass;
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}
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VkFramebuffer framebuffer() const {
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return m_framebuffer;
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}
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private:
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Rc<vk::DeviceFn> m_vkd;
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Rc<DxvkImageView> m_dstImageView;
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Rc<DxvkImageView> m_srcImageView;
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Rc<DxvkImageView> m_srcStencilView;
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VkRenderPass m_renderPass = VK_NULL_HANDLE;
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VkFramebuffer m_framebuffer = VK_NULL_HANDLE;
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VkRenderPass createRenderPass(bool discard) const;
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VkFramebuffer createFramebuffer() const;
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};
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/**
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* \brief Meta copy objects
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*
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* Meta copy operations are necessary in order
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* to copy data between color and depth images.
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*/
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class DxvkMetaCopyObjects {
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public:
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DxvkMetaCopyObjects(const DxvkDevice* device);
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~DxvkMetaCopyObjects();
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/**
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* \brief Queries color format for d->c copies
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*
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* Returns the color format that we need to use
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* as the destination image view format in case
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* of depth to color image copies.
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* \param [in] format Depth format
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* \returns Corresponding color format
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*/
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VkFormat getCopyDestinationFormat(
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VkImageAspectFlags dstAspect,
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VkImageAspectFlags srcAspect,
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VkFormat srcFormat) const;
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/**
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* \brief Creates pipeline for meta copy operation
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*
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* \param [in] viewType Image view type
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* \param [in] dstFormat Destination image format
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* \param [in] dstSamples Destination sample count
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* \returns Compatible pipeline for the operation
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*/
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DxvkMetaCopyPipeline getPipeline(
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VkImageViewType viewType,
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VkFormat dstFormat,
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VkSampleCountFlagBits dstSamples);
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private:
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struct FragShaders {
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VkShaderModule frag1D = VK_NULL_HANDLE;
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VkShaderModule frag2D = VK_NULL_HANDLE;
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VkShaderModule fragMs = VK_NULL_HANDLE;
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};
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Rc<vk::DeviceFn> m_vkd;
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VkSampler m_sampler;
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VkShaderModule m_shaderVert = VK_NULL_HANDLE;
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VkShaderModule m_shaderGeom = VK_NULL_HANDLE;
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FragShaders m_color;
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FragShaders m_depth;
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FragShaders m_depthStencil;
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std::mutex m_mutex;
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std::unordered_map<
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DxvkMetaCopyPipelineKey,
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DxvkMetaCopyPipeline,
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DxvkHash, DxvkEq> m_pipelines;
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VkSampler createSampler() const;
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VkShaderModule createShaderModule(
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const SpirvCodeBuffer& code) const;
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DxvkMetaCopyPipeline createPipeline(
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const DxvkMetaCopyPipelineKey& key);
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VkRenderPass createRenderPass(
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const DxvkMetaCopyPipelineKey& key) const;
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VkDescriptorSetLayout createDescriptorSetLayout(
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const DxvkMetaCopyPipelineKey& key) const;
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VkPipelineLayout createPipelineLayout(
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VkDescriptorSetLayout descriptorSetLayout) const;
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VkPipeline createPipelineObject(
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const DxvkMetaCopyPipelineKey& key,
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VkPipelineLayout pipelineLayout,
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VkRenderPass renderPass);
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};
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} |