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mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00
Philip Rebohle b9360bacc2
[dxvk] Do not clear read-only aspects inside render pass
Instead, end the render pass as necessary and clear outside of it.
May fix validation errors in some very rare scenarios where the game
performs a clear and then uses a read-only depth-stencil view.
2021-03-18 16:06:18 +01:00
..
2019-11-26 16:10:58 +01:00
2019-11-26 16:10:58 +01:00
2017-10-10 23:32:13 +02:00
2019-11-26 16:11:46 +01:00
2019-11-26 16:11:46 +01:00