1
0
mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00
OpenDX/src/dxgi/dxgi_include.h
Mikhail Paulyshka 9deb73a2a7 Add support for MSVC, attempt 3 (#130)
* [dxvk] fixes for MSVC

* nullptr -> int is illegal conversion for MSVC. nullptr was replaced with VK_NULL_HANDLE
* MSVC does not support source code strings longer than 65535 chars. String was replaced with array of chars.

* [utils] fixes for MSVC

* __mingw_uuidof() does not exists in MSVC
* apply GCC pragma only for GCC
* added missing header

* [dxbc] fixes for MSVC

*added missing header

* [dxgi] fixes for MSVC

* user __declspec(uuid()) instead of _mingw_uuidof()
* do not use DLLEXPORT macro for MSVC

* [d3d11] fixes for MSVC

* replace WINBOOL with BOOL
* do not declare D3D11 structs for MSVC
* do not use DLLEXPORT macro for MSVC

* [meson] fix build scripts for MSVC

* change cpp version from c++1z to c++latest for MSVC
* set -DOMINMAX definition for MSVC
* disable test and wine_utils for MSVC
* use .def files instead of __declspec(dllexport) for MSVC (bypass 'C2375: redefinition; different linkage' error)
* fix .def files for MinGW
* add --enable-stdcall-fixup linker flag for MinGW
2018-03-06 18:34:34 +01:00

34 lines
915 B
C

#pragma once
//for some reason we need to specify __declspec(dllexport) for MinGW
#ifdef _MSC_VER
#define DLLEXPORT
#else
#define DLLEXPORT __declspec(dllexport)
#endif
#include "../util/com/com_guid.h"
#include "../util/com/com_object.h"
#include "../util/com/com_pointer.h"
#include "../util/log/log.h"
#include "../util/log/log_debug.h"
#include "../util/rc/util_rc.h"
#include "../util/rc/util_rc_ptr.h"
#include "../util/util_enum.h"
#include "../util/util_error.h"
#include "../util/util_math.h"
#include "../util/util_string.h"
#include <dxgi1_2.h>
// For some reason, these are not exposed
#ifndef DXGI_RESOURCE_PRIORITY_NORMAL
#define DXGI_RESOURCE_PRIORITY_MINIMUM (0x28000000)
#define DXGI_RESOURCE_PRIORITY_LOW (0x50000000)
#define DXGI_RESOURCE_PRIORITY_NORMAL (0x78000000)
#define DXGI_RESOURCE_PRIORITY_HIGH (0xa0000000)
#define DXGI_RESOURCE_PRIORITY_MAXIMUM (0xc8000000)
#endif