1
0
mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00
OpenDX/src/d3d11/d3d11_texture.h
2017-12-23 17:05:07 +01:00

177 lines
4.4 KiB
C++

#pragma once
#include <dxvk_device.h>
#include "d3d11_device_child.h"
#include "d3d11_interfaces.h"
namespace dxvk {
class D3D11Device;
///////////////////////////////////////////
// D 3 D 1 1 T E X T U R E 1 D
class D3D11Texture1D : public D3D11DeviceChild<ID3D11Texture1D> {
public:
D3D11Texture1D(
D3D11Device* pDevice,
const D3D11_TEXTURE1D_DESC* pDesc);
~D3D11Texture1D();
HRESULT STDMETHODCALLTYPE QueryInterface(
REFIID riid,
void** ppvObject) final;
void STDMETHODCALLTYPE GetDevice(
ID3D11Device **ppDevice) final;
void STDMETHODCALLTYPE GetType(
D3D11_RESOURCE_DIMENSION *pResourceDimension) final;
UINT STDMETHODCALLTYPE GetEvictionPriority() final;
void STDMETHODCALLTYPE SetEvictionPriority(UINT EvictionPriority) final;
void STDMETHODCALLTYPE GetDesc(
D3D11_TEXTURE1D_DESC *pDesc) final;
DxgiFormatMode GetFormatMode() const {
return m_formatMode;
}
Rc<DxvkImage> GetDXVKImage() const {
return m_image;
}
private:
Com<D3D11Device> m_device;
DxgiFormatMode m_formatMode;
D3D11_TEXTURE1D_DESC m_desc;
Rc<DxvkImage> m_image;
};
///////////////////////////////////////////
// D 3 D 1 1 T E X T U R E 2 D
class D3D11Texture2D : public D3D11DeviceChild<ID3D11Texture2D> {
public:
D3D11Texture2D(
D3D11Device* pDevice,
const D3D11_TEXTURE2D_DESC* pDesc);
~D3D11Texture2D();
HRESULT STDMETHODCALLTYPE QueryInterface(
REFIID riid,
void** ppvObject) final;
void STDMETHODCALLTYPE GetDevice(
ID3D11Device **ppDevice) final;
void STDMETHODCALLTYPE GetType(
D3D11_RESOURCE_DIMENSION *pResourceDimension) final;
UINT STDMETHODCALLTYPE GetEvictionPriority() final;
void STDMETHODCALLTYPE SetEvictionPriority(UINT EvictionPriority) final;
void STDMETHODCALLTYPE GetDesc(
D3D11_TEXTURE2D_DESC *pDesc) final;
DxgiFormatMode GetFormatMode() const {
return m_formatMode;
}
Rc<DxvkImage> GetDXVKImage() const {
return m_image;
}
private:
Com<D3D11Device> m_device;
DxgiFormatMode m_formatMode;
D3D11_TEXTURE2D_DESC m_desc;
Rc<DxvkImage> m_image;
};
///////////////////////////////////////////
// D 3 D 1 1 T E X T U R E 3 D
class D3D11Texture3D : public D3D11DeviceChild<ID3D11Texture3D> {
public:
D3D11Texture3D(
D3D11Device* pDevice,
const D3D11_TEXTURE3D_DESC* pDesc);
~D3D11Texture3D();
HRESULT STDMETHODCALLTYPE QueryInterface(
REFIID riid,
void** ppvObject) final;
void STDMETHODCALLTYPE GetDevice(
ID3D11Device **ppDevice) final;
void STDMETHODCALLTYPE GetType(
D3D11_RESOURCE_DIMENSION *pResourceDimension) final;
UINT STDMETHODCALLTYPE GetEvictionPriority() final;
void STDMETHODCALLTYPE SetEvictionPriority(UINT EvictionPriority) final;
void STDMETHODCALLTYPE GetDesc(
D3D11_TEXTURE3D_DESC *pDesc) final;
DxgiFormatMode GetFormatMode() const {
return m_formatMode;
}
Rc<DxvkImage> GetDXVKImage() const {
return m_image;
}
private:
Com<D3D11Device> m_device;
DxgiFormatMode m_formatMode;
D3D11_TEXTURE3D_DESC m_desc;
Rc<DxvkImage> m_image;
};
/**
* \brief Common texture info
*
* Stores the image and the image format
* mode for a texture of any type.
*/
struct D3D11TextureInfo {
DxgiFormatMode formatMode;
Rc<DxvkImage> image;
};
/**
* \brief Retrieves common info about a texture
*
* \param [in] pResource The resource. Must be a texture.
* \param [out] pTextureInfo Pointer to the texture info struct.
* \returns E_INVALIDARG if the resource is not a texture
*/
HRESULT GetCommonTextureInfo(
ID3D11Resource* pResource,
D3D11TextureInfo* pTextureInfo);
}