mirror of
https://github.com/EduApps-CDG/OpenDX
synced 2024-12-30 09:45:37 +01:00
* [d3d11] add some resource validation for CopyResource and CopyResourceSubregion combine if statement * [d3d11] added copy extents validation for compressed formats * correct return values * fix incorrect logic operators * set valid copy extents when possible * [d3d11] Clamp copy region in CopySubresourceRegion * [dxvk] Add helper methods to deal with block-compressed images * [d3d11] Clean up validation in CopySubresourceRegion * [d3d11] Improve error reporting and validation in CopyResource * [d3d11] Fix inconsistent error messages
220 lines
6.9 KiB
C++
220 lines
6.9 KiB
C++
#pragma once
|
|
|
|
#include "dxvk_include.h"
|
|
|
|
namespace dxvk::util {
|
|
|
|
/**
|
|
* \brief Gets pipeline stage flags for shader stages
|
|
*
|
|
* \param [in] shaderStages Shader stage flags
|
|
* \returns Corresponding pipeline stage flags
|
|
*/
|
|
VkPipelineStageFlags pipelineStages(
|
|
VkShaderStageFlags shaderStages);
|
|
|
|
/**
|
|
* \brief Computes number of mip levels for an image
|
|
*
|
|
* \param [in] imageSize Size of the image
|
|
* \returns Number of mipmap layers
|
|
*/
|
|
uint32_t computeMipLevelCount(VkExtent3D imageSize);
|
|
|
|
/**
|
|
* \brief Writes tightly packed image data to a buffer
|
|
*
|
|
* \param [in] dstData Destination buffer pointer
|
|
* \param [in] srcData Pointer to source data
|
|
* \param [in] blockCount Number of blocks to copy
|
|
* \param [in] blockSize Number of bytes per block
|
|
* \param [in] pitchPerRow Number of bytes between rows
|
|
* \param [in] pitchPerLayer Number of bytes between layers
|
|
*/
|
|
void packImageData(
|
|
char* dstData,
|
|
const char* srcData,
|
|
VkExtent3D blockCount,
|
|
VkDeviceSize blockSize,
|
|
VkDeviceSize pitchPerRow,
|
|
VkDeviceSize pitchPerLayer);
|
|
|
|
/**
|
|
* \brief Computes minimum extent
|
|
*
|
|
* \param [in] a First value
|
|
* \param [in] b Second value
|
|
* \returns Component-wise \c min
|
|
*/
|
|
inline VkExtent3D minExtent3D(VkExtent3D a, VkExtent3D b) {
|
|
return VkExtent3D {
|
|
std::min(a.width, b.width),
|
|
std::min(a.height, b.height),
|
|
std::min(a.depth, b.depth) };
|
|
}
|
|
|
|
/**
|
|
* \brief Checks whether an offset is block-aligned
|
|
*
|
|
* An offset is considered block-aligned if it is
|
|
* a multiple of the block size. Only non-negative
|
|
* offset values are valid.
|
|
* \param [in] offset The offset to check
|
|
* \param [in] blockSize Block size
|
|
* \returns \c true if \c offset is aligned
|
|
*/
|
|
inline bool isBlockAligned(VkOffset3D offset, VkExtent3D blockSize) {
|
|
return (offset.x % blockSize.width == 0)
|
|
&& (offset.y % blockSize.height == 0)
|
|
&& (offset.z % blockSize.depth == 0);
|
|
}
|
|
|
|
/**
|
|
* \brief Checks whether an extent is block-aligned
|
|
*
|
|
* A block-aligned extent can be used for image copy
|
|
* operations that involve block-compressed images.
|
|
* \param [in] offset The base offset
|
|
* \param [in] extent The extent to check
|
|
* \param [in] blockSize Compressed block size
|
|
* \param [in] imageSize Image size
|
|
* \returns \c true if all components of \c extent
|
|
* are aligned or touch the image border.
|
|
*/
|
|
inline bool isBlockAligned(VkOffset3D offset, VkExtent3D extent, VkExtent3D blockSize, VkExtent3D imageSize) {
|
|
return ((extent.width % blockSize.width == 0) || (uint32_t(offset.x + extent.width) == imageSize.width))
|
|
&& ((extent.height % blockSize.height == 0) || (uint32_t(offset.y + extent.height) == imageSize.height))
|
|
&& ((extent.depth % blockSize.depth == 0) || (uint32_t(offset.z + extent.depth) == imageSize.depth));
|
|
}
|
|
|
|
/**
|
|
* \brief Computes block offset for compressed images
|
|
*
|
|
* Convenience function to compute the block position
|
|
* within a compressed image based on the block size.
|
|
* \param [in] offset The offset
|
|
* \param [in] blockSize Size of a pixel block
|
|
* \returns The block offset
|
|
*/
|
|
inline VkOffset3D computeBlockOffset(VkOffset3D offset, VkExtent3D blockSize) {
|
|
return VkOffset3D {
|
|
offset.x / int32_t(blockSize.width),
|
|
offset.y / int32_t(blockSize.height),
|
|
offset.z / int32_t(blockSize.depth) };
|
|
}
|
|
|
|
/**
|
|
* \brief Computes block count for compressed images
|
|
*
|
|
* Convenience function to compute the size, in
|
|
* blocks, of compressed images subresources.
|
|
* \param [in] extent The image size
|
|
* \param [in] blockSize Size of a pixel block
|
|
* \returns Number of blocks in the image
|
|
*/
|
|
inline VkExtent3D computeBlockCount(VkExtent3D extent, VkExtent3D blockSize) {
|
|
return VkExtent3D {
|
|
(extent.width + blockSize.width - 1) / blockSize.width,
|
|
(extent.height + blockSize.height - 1) / blockSize.height,
|
|
(extent.depth + blockSize.depth - 1) / blockSize.depth };
|
|
}
|
|
|
|
/**
|
|
* \brief Computes block count for compressed images
|
|
*
|
|
* Given an aligned offset, this computes
|
|
* Convenience function to compute the size, in
|
|
* blocks, of compressed images subresources.
|
|
* \param [in] extent The image size
|
|
* \param [in] blockSize Size of a pixel block
|
|
* \returns Number of blocks in the image
|
|
*/
|
|
inline VkExtent3D computeMaxBlockCount(VkOffset3D offset, VkExtent3D extent, VkExtent3D blockSize) {
|
|
return VkExtent3D {
|
|
(extent.width + blockSize.width - offset.x - 1) / blockSize.width,
|
|
(extent.height + blockSize.height - offset.y - 1) / blockSize.height,
|
|
(extent.depth + blockSize.depth - offset.z - 1) / blockSize.depth };
|
|
}
|
|
|
|
/**
|
|
* \brief Computes block extent for compressed images
|
|
*
|
|
* \param [in] blockCount The number of blocks
|
|
* \param [in] blockSize Size of a pixel block
|
|
* \returns Extent of the given blocks
|
|
*/
|
|
inline VkExtent3D computeBlockExtent(VkExtent3D blockCount, VkExtent3D blockSize) {
|
|
return VkExtent3D {
|
|
blockCount.width * blockSize.width,
|
|
blockCount.height * blockSize.height,
|
|
blockCount.depth * blockSize.depth };
|
|
}
|
|
|
|
/**
|
|
* \brief Computes number of pixels or blocks of an image
|
|
*
|
|
* Basically returns the product of width, height and depth.
|
|
* \param [in] extent Image extent, in pixels or blocks
|
|
* \returns Flattened number of pixels or blocks
|
|
*/
|
|
inline uint32_t flattenImageExtent(VkExtent3D extent) {
|
|
return extent.width * extent.height * extent.depth;
|
|
}
|
|
|
|
/**
|
|
* \brief Computes image data size, in bytes
|
|
*
|
|
* Convenience method that can be used to compute the number
|
|
* of bytes required to store image data in a given format.
|
|
* \param [in] format The image format
|
|
* \param [in] extent Image size, in pixels
|
|
* \returns Data size, in bytes
|
|
*/
|
|
VkDeviceSize computeImageDataSize(VkFormat format, VkExtent3D extent);
|
|
|
|
}
|
|
|
|
|
|
inline bool operator == (
|
|
const VkImageSubresourceRange& a,
|
|
const VkImageSubresourceRange& b) {
|
|
return a.aspectMask == b.aspectMask
|
|
&& a.baseMipLevel == b.baseMipLevel
|
|
&& a.levelCount == b.levelCount
|
|
&& a.baseArrayLayer == b.baseArrayLayer
|
|
&& a.layerCount == b.layerCount;
|
|
}
|
|
|
|
|
|
inline bool operator != (
|
|
const VkImageSubresourceRange& a,
|
|
const VkImageSubresourceRange& b) {
|
|
return !operator == (a, b);
|
|
}
|
|
|
|
|
|
inline bool operator == (VkExtent3D a, VkExtent3D b) {
|
|
return a.width == b.width
|
|
&& a.height == b.height
|
|
&& a.depth == b.depth;
|
|
}
|
|
|
|
|
|
inline bool operator != (VkExtent3D a, VkExtent3D b) {
|
|
return a.width != b.width
|
|
|| a.height != b.height
|
|
|| a.depth != b.depth;
|
|
}
|
|
|
|
|
|
inline bool operator == (VkExtent2D a, VkExtent2D b) {
|
|
return a.width == b.width
|
|
&& a.height == b.height;
|
|
}
|
|
|
|
|
|
inline bool operator != (VkExtent2D a, VkExtent2D b) {
|
|
return a.width != b.width
|
|
|| a.height != b.height;
|
|
}
|