1
0
mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00
Philip Rebohle 4e06f498dd [d3d11] Fixed several mip level-related bugs
- When a D3D11 texture was created with a mip level count of zero,
  DXVK would compute the correct number of mip levels, but not write
  them back to the description field.
- Framebuffers would always use the size of the top level, not the
  mip levels that were actually attached to the framebuffer.
- Several image copy operations did not handle mip levels other
  than the top mip level correctly.
2018-01-06 02:09:07 +01:00
..
2017-12-20 22:17:14 +01:00
2017-12-16 18:10:55 +01:00
2017-12-16 18:10:55 +01:00
2017-10-10 23:32:13 +02:00
2017-10-11 00:27:33 +02:00
2017-12-16 18:10:55 +01:00
2017-12-16 18:10:55 +01:00
2017-10-10 23:32:13 +02:00
2017-12-20 12:13:08 +01:00
2017-10-10 23:32:13 +02:00