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libopendx.so

Here goes everything that's not part of DirectX library. Some examples are:

  • DLL files that DirectX depends on will be turned into libopendx.so such as kernel32.dll.
  • Essential external functions and definitions needed to mantain software compatibility such as functions contained in <windows.h>. But the headers will be found in /prod_include.

All of these examples will be built in a single library and that's what libopendx.so does.`

The main file is ./opendx.cpp