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libopendx.so
Here goes everything that's not part of DirectX library. Some examples are:
- DLL files that DirectX depends on will be turned into
libopendx.so
such as kernel32.dll. - Essential external functions and definitions needed to mantain software
compatibility such as functions contained in <windows.h>. But the headers
will be found in
/prod_include
.
All of these examples will be built in a single library and that's what
libopendx.so
does.`
The main file is ./opendx.cpp