mirror of
https://github.com/EduApps-CDG/OpenDX
synced 2024-12-30 09:45:37 +01:00
57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
#include "dxvk_shader.h"
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namespace dxvk {
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DxvkShader::DxvkShader(
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VkShaderStageFlagBits stage,
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DxvkSpirvCodeBuffer&& code,
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uint32_t numResourceSlots,
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const DxvkResourceSlot* resourceSlots)
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: m_stage (stage),
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m_code (std::move(code)) {
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TRACE(this, stage, numResourceSlots);
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for (uint32_t i = 0; i < numResourceSlots; i++)
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m_slots.push_back(resourceSlots[i]);
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}
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DxvkShader::~DxvkShader() {
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TRACE(this);
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}
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DxvkSpirvCodeBuffer DxvkShader::code(
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uint32_t bindingOffset) const {
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// TODO implement properly
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if (bindingOffset != 0)
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Logger::warn("DxvkShader::code: bindingOffset != 0 not yet supported");
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return m_code;
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}
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uint32_t DxvkShader::slotCount() const {
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return m_slots.size();
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}
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DxvkResourceSlot DxvkShader::slot(uint32_t slotId) const {
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return m_slots.at(slotId);
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}
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VkDescriptorSetLayoutBinding DxvkShader::slotBinding(
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uint32_t slotId,
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uint32_t bindingOffset) const {
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auto dtype = static_cast<VkDescriptorType>(m_slots.at(slotId).type);
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VkDescriptorSetLayoutBinding info;
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info.binding = bindingOffset + slotId;
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info.descriptorType = dtype;
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info.descriptorCount = 1;
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info.stageFlags = m_stage;
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info.pImmutableSamplers = nullptr;
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return info;
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}
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} |