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mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00
OpenDX/src/dxvk/dxvk_buffer.cpp
Philip Rebohle 01a7e06ad7
[dxvk] Inline DxvkBuffer::allocSlice and DxvkBuffer::freeSlice
Seems to take some load off both the main rendering thread and the
cleanup thread in SotTR.
2019-02-04 10:01:29 +01:00

193 lines
6.0 KiB
C++

#include "dxvk_buffer.h"
#include "dxvk_device.h"
namespace dxvk {
DxvkBuffer::DxvkBuffer(
DxvkDevice* device,
const DxvkBufferCreateInfo& createInfo,
DxvkMemoryAllocator& memAlloc,
VkMemoryPropertyFlags memFlags)
: m_device (device),
m_info (createInfo),
m_memAlloc (&memAlloc),
m_memFlags (memFlags) {
// Align slices to 256 bytes, which guarantees that
// we don't violate any Vulkan alignment requirements
m_physSliceLength = createInfo.size;
m_physSliceStride = align(createInfo.size, 256);
// Allocate a single buffer slice
m_buffer = allocBuffer(1);
m_physSlice.handle = m_buffer.buffer;
m_physSlice.offset = 0;
m_physSlice.length = m_physSliceLength;
m_physSlice.mapPtr = m_buffer.memory.mapPtr(0);
}
DxvkBuffer::~DxvkBuffer() {
auto vkd = m_device->vkd();
for (const auto& buffer : m_buffers)
vkd->vkDestroyBuffer(vkd->device(), buffer.buffer, nullptr);
vkd->vkDestroyBuffer(vkd->device(), m_buffer.buffer, nullptr);
}
DxvkBufferHandle DxvkBuffer::allocBuffer(VkDeviceSize sliceCount) const {
auto vkd = m_device->vkd();
VkBufferCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.size = m_physSliceStride * sliceCount;
info.usage = m_info.usage;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.queueFamilyIndexCount = 0;
info.pQueueFamilyIndices = nullptr;
DxvkBufferHandle handle;
if (vkd->vkCreateBuffer(vkd->device(),
&info, nullptr, &handle.buffer) != VK_SUCCESS) {
throw DxvkError(str::format(
"DxvkBuffer: Failed to create buffer:"
"\n size: ", info.size,
"\n usage: ", info.usage));
}
VkMemoryDedicatedRequirementsKHR dedicatedRequirements;
dedicatedRequirements.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR;
dedicatedRequirements.pNext = VK_NULL_HANDLE;
dedicatedRequirements.prefersDedicatedAllocation = VK_FALSE;
dedicatedRequirements.requiresDedicatedAllocation = VK_FALSE;
VkMemoryRequirements2KHR memReq;
memReq.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR;
memReq.pNext = &dedicatedRequirements;
VkBufferMemoryRequirementsInfo2KHR memReqInfo;
memReqInfo.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR;
memReqInfo.buffer = handle.buffer;
memReqInfo.pNext = VK_NULL_HANDLE;
VkMemoryDedicatedAllocateInfoKHR dedMemoryAllocInfo;
dedMemoryAllocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR;
dedMemoryAllocInfo.pNext = VK_NULL_HANDLE;
dedMemoryAllocInfo.buffer = handle.buffer;
dedMemoryAllocInfo.image = VK_NULL_HANDLE;
vkd->vkGetBufferMemoryRequirements2KHR(
vkd->device(), &memReqInfo, &memReq);
// Use high memory priority for GPU-writable resources
bool isGpuWritable = (m_info.usage & (
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT)) != 0;
float priority = isGpuWritable ? 1.0f : 0.5f;
// Ask driver whether we should be using a dedicated allocation
bool useDedicated = dedicatedRequirements.prefersDedicatedAllocation;
handle.memory = m_memAlloc->alloc(&memReq.memoryRequirements,
useDedicated ? &dedMemoryAllocInfo : nullptr, m_memFlags, priority);
if (vkd->vkBindBufferMemory(vkd->device(), handle.buffer,
handle.memory.memory(), handle.memory.offset()) != VK_SUCCESS)
throw DxvkError("DxvkBuffer: Failed to bind device memory");
return handle;
}
DxvkBufferView::DxvkBufferView(
const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkBuffer>& buffer,
const DxvkBufferViewCreateInfo& info)
: m_vkd(vkd), m_info(info), m_buffer(buffer),
m_bufferSlice (getSliceHandle()),
m_bufferView (createBufferView(m_bufferSlice)) {
}
DxvkBufferView::~DxvkBufferView() {
if (m_views.empty()) {
m_vkd->vkDestroyBufferView(
m_vkd->device(), m_bufferView, nullptr);
} else {
for (const auto& pair : m_views) {
m_vkd->vkDestroyBufferView(
m_vkd->device(), pair.second, nullptr);
}
}
}
VkBufferView DxvkBufferView::createBufferView(
const DxvkBufferSliceHandle& slice) {
VkBufferViewCreateInfo viewInfo;
viewInfo.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
viewInfo.pNext = nullptr;
viewInfo.flags = 0;
viewInfo.buffer = slice.handle;
viewInfo.format = m_info.format;
viewInfo.offset = slice.offset;
viewInfo.range = slice.length;
VkBufferView result = VK_NULL_HANDLE;
if (m_vkd->vkCreateBufferView(m_vkd->device(),
&viewInfo, nullptr, &result) != VK_SUCCESS) {
throw DxvkError(str::format(
"DxvkBufferView: Failed to create buffer view:",
"\n Offset: ", viewInfo.offset,
"\n Range: ", viewInfo.range,
"\n Format: ", viewInfo.format));
}
return result;
}
void DxvkBufferView::updateBufferView(
const DxvkBufferSliceHandle& slice) {
if (m_views.empty())
m_views.insert({ m_bufferSlice, m_bufferView });
m_bufferSlice = slice;
auto entry = m_views.find(slice);
if (entry != m_views.end()) {
m_bufferView = entry->second;
} else {
m_bufferView = createBufferView(m_bufferSlice);
m_views.insert({ m_bufferSlice, m_bufferView });
}
}
DxvkBufferTracker:: DxvkBufferTracker() { }
DxvkBufferTracker::~DxvkBufferTracker() { }
void DxvkBufferTracker::freeBufferSlice(
const Rc<DxvkBuffer>& buffer,
const DxvkBufferSliceHandle& slice) {
m_entries.push_back({ buffer, slice });
}
void DxvkBufferTracker::reset() {
for (const auto& e : m_entries)
e.buffer->freeSlice(e.slice);
m_entries.clear();
}
}