#pragma once #include "dxvk_resource.h" namespace dxvk { /** * \brief Buffer create info * * The properties of a buffer that are * passed to \ref DxvkDevice::createBuffer */ struct DxvkBufferCreateInfo { /// Size of the buffer, in bytes VkDeviceSize bufferSize; }; /** * \brief DXVK buffer * * A simple buffer resource that stores linear data. */ class DxvkBuffer : public DxvkResource { public: private: }; }