#pragma once #include "d3d11_include.h" namespace dxvk { enum class D3D11CmdType { DrawIndirect, DrawIndirectIndexed, }; struct D3D11CmdData { D3D11CmdType type; }; struct D3D11CmdDrawIndirectData : public D3D11CmdData { uint32_t offset; uint32_t count; }; }