#include #include "dxvk_format.h" #include "dxvk_util.h" namespace dxvk::util { VkPipelineStageFlags pipelineStages( VkShaderStageFlags shaderStages) { VkPipelineStageFlags result = 0; if (shaderStages & VK_SHADER_STAGE_COMPUTE_BIT) result |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; if (shaderStages & VK_SHADER_STAGE_VERTEX_BIT) result |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; if (shaderStages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) result |= VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT; if (shaderStages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) result |= VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT; if (shaderStages & VK_SHADER_STAGE_GEOMETRY_BIT) result |= VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT; if (shaderStages & VK_SHADER_STAGE_FRAGMENT_BIT) result |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; return result; } uint32_t computeMipLevelCount(VkExtent3D imageSize) { uint32_t maxDim = std::max(imageSize.width, imageSize.height); maxDim = std::max(imageSize.depth, maxDim); uint32_t mipCnt = 0; while (maxDim > 0) { mipCnt += 1; maxDim /= 2; } return mipCnt; } void packImageData( char* dstData, const char* srcData, VkExtent3D blockCount, VkDeviceSize blockSize, VkDeviceSize pitchPerRow, VkDeviceSize pitchPerLayer) { const VkDeviceSize bytesPerRow = blockCount.width * blockSize; const VkDeviceSize bytesPerLayer = blockCount.height * bytesPerRow; const VkDeviceSize bytesTotal = blockCount.depth * bytesPerLayer; const bool directCopy = ((bytesPerRow == pitchPerRow ) || (blockCount.height == 1)) && ((bytesPerLayer == pitchPerLayer) || (blockCount.depth == 1)); if (directCopy) { std::memcpy(dstData, srcData, bytesTotal); } else { for (uint32_t i = 0; i < blockCount.depth; i++) { for (uint32_t j = 0; j < blockCount.height; j++) { std::memcpy( dstData + j * bytesPerRow, srcData + j * pitchPerRow, bytesPerRow); } srcData += pitchPerLayer; dstData += bytesPerLayer; } } } VkDeviceSize computeImageDataSize(VkFormat format, VkExtent3D extent) { const DxvkFormatInfo* formatInfo = imageFormatInfo(format); return formatInfo->elementSize * flattenImageExtent(computeBlockCount(extent, formatInfo->blockSize)); } }