#include "dxvk_buffer.h" namespace dxvk { DxvkBuffer::DxvkBuffer( const Rc& vkd, const DxvkBufferCreateInfo& createInfo, DxvkMemoryAllocator& memAlloc, VkMemoryPropertyFlags memFlags) : m_vkd(vkd), m_info(createInfo) { VkBufferCreateInfo info; info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; info.pNext = nullptr; info.flags = 0; info.size = createInfo.size; info.usage = createInfo.usage; info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; info.queueFamilyIndexCount = 0; info.pQueueFamilyIndices = nullptr; if (m_vkd->vkCreateBuffer(m_vkd->device(), &info, nullptr, &m_buffer) != VK_SUCCESS) throw DxvkError("DxvkBuffer::DxvkBuffer: Failed to create buffer"); VkMemoryRequirements memReq; m_vkd->vkGetBufferMemoryRequirements( m_vkd->device(), m_buffer, &memReq); m_memory = memAlloc.alloc(memReq, memFlags); if (m_vkd->vkBindBufferMemory(m_vkd->device(), m_buffer, m_memory.memory(), m_memory.offset()) != VK_SUCCESS) throw DxvkError("DxvkBuffer::DxvkBuffer: Failed to bind device memory"); } DxvkBuffer::~DxvkBuffer() { if (m_buffer != VK_NULL_HANDLE) m_vkd->vkDestroyBuffer(m_vkd->device(), m_buffer, nullptr); } }