#include "dxvk_query.h" namespace dxvk { DxvkQuery::DxvkQuery( const Rc& vkd, VkQueryType type) : m_vkd(vkd), m_type(type) { VkQueryPoolCreateInfo info; info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; info.pNext = nullptr; info.flags = 0; info.queryType = type; info.queryCount = MaxNumQueryCountPerPool; info.pipelineStatistics = VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT | VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT | VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT | VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT | VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT | VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT | VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT | VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT | VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT | VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT | VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT; if (m_vkd->vkCreateQueryPool(m_vkd->device(), &info, nullptr, &m_queryPool) != VK_SUCCESS) throw DxvkError("DXVK: Failed to create query pool"); } DxvkQuery::~DxvkQuery() { m_vkd->vkDestroyQueryPool( m_vkd->device(), m_queryPool, nullptr); } }