#include "dxvk_buffer_res.h" namespace dxvk { DxvkPhysicalBuffer::DxvkPhysicalBuffer( const Rc& vkd, const DxvkBufferCreateInfo& createInfo, VkDeviceSize sliceCount, DxvkMemoryAllocator& memAlloc, VkMemoryPropertyFlags memFlags) : m_vkd (vkd), m_sliceCount (sliceCount), m_sliceLength (createInfo.size), m_sliceStride (align(createInfo.size, 256)) { VkBufferCreateInfo info; info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; info.pNext = nullptr; info.flags = 0; info.size = m_sliceStride * sliceCount; info.usage = createInfo.usage; info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; info.queueFamilyIndexCount = 0; info.pQueueFamilyIndices = nullptr; if (m_vkd->vkCreateBuffer(m_vkd->device(), &info, nullptr, &m_handle) != VK_SUCCESS) throw DxvkError("DxvkPhysicalBuffer: Failed to create buffer"); VkMemoryRequirements memReq; m_vkd->vkGetBufferMemoryRequirements( m_vkd->device(), m_handle, &memReq); m_memory = memAlloc.alloc(memReq, memFlags); if (m_vkd->vkBindBufferMemory(m_vkd->device(), m_handle, m_memory.memory(), m_memory.offset()) != VK_SUCCESS) throw DxvkError("DxvkPhysicalBuffer: Failed to bind device memory"); } DxvkPhysicalBuffer::~DxvkPhysicalBuffer() { if (m_handle != VK_NULL_HANDLE) m_vkd->vkDestroyBuffer(m_vkd->device(), m_handle, nullptr); } DxvkPhysicalBufferSlice DxvkPhysicalBuffer::slice(uint32_t id) { return DxvkPhysicalBufferSlice(this, id * m_sliceStride, m_sliceLength); } }