#pragma once #include "dxvk_memory.h" #include "dxvk_resource.h" namespace dxvk { /** * \brief Buffer create info * * The properties of a buffer that are * passed to \ref DxvkDevice::createBuffer */ struct DxvkBufferCreateInfo { /// Size of the buffer, in bytes VkDeviceSize size; /// Buffer usage flags VkBufferUsageFlags usage; }; /** * \brief DXVK buffer * * A simple buffer resource that stores * linear data. Can be mapped to host * memory. */ class DxvkBuffer : public DxvkResource { public: DxvkBuffer( const Rc& vkd, const DxvkBufferCreateInfo& createInfo, DxvkMemoryAllocator& memAlloc, VkMemoryPropertyFlags memFlags); ~DxvkBuffer(); /** * \brief Buffer handle * \returns Buffer handle */ VkBuffer handle() const { return m_buffer; } /** * \brief Buffer properties * \returns Buffer properties */ const DxvkBufferCreateInfo& info() const { return m_info; } /** * \brief Map pointer * * If the buffer has been created on a host-visible * memory type, the buffer memory is mapped and can * be accessed by the host. * \returns Pointer to mapped memory region */ void* mapPtr() const { return m_memory.mapPtr(); } private: Rc m_vkd; DxvkBufferCreateInfo m_info; DxvkMemory m_memory; VkBuffer m_buffer = VK_NULL_HANDLE; }; }