#include "dxvk_cmdlist.h" namespace dxvk { DxvkCommandList::DxvkCommandList( const Rc& vkd, DxvkDevice* device, uint32_t queueFamily) : m_vkd(vkd), m_descAlloc(vkd), m_stagingAlloc(device) { VkCommandPoolCreateInfo poolInfo; poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; poolInfo.pNext = nullptr; poolInfo.flags = 0; poolInfo.queueFamilyIndex = queueFamily; if (m_vkd->vkCreateCommandPool(m_vkd->device(), &poolInfo, nullptr, &m_pool) != VK_SUCCESS) throw DxvkError("DxvkCommandList::DxvkCommandList: Failed to create command pool"); VkCommandBufferAllocateInfo cmdInfo; cmdInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; cmdInfo.pNext = nullptr; cmdInfo.commandPool = m_pool; cmdInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; cmdInfo.commandBufferCount = 1; if (m_vkd->vkAllocateCommandBuffers(m_vkd->device(), &cmdInfo, &m_buffer) != VK_SUCCESS) throw DxvkError("DxvkCommandList::DxvkCommandList: Failed to allocate command buffer"); } DxvkCommandList::~DxvkCommandList() { this->reset(); m_vkd->vkDestroyCommandPool( m_vkd->device(), m_pool, nullptr); } void DxvkCommandList::submit( VkQueue queue, VkSemaphore waitSemaphore, VkSemaphore wakeSemaphore, VkFence fence) { const VkPipelineStageFlags waitStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; VkSubmitInfo info; info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; info.pNext = nullptr; info.waitSemaphoreCount = waitSemaphore == VK_NULL_HANDLE ? 0 : 1; info.pWaitSemaphores = &waitSemaphore; info.pWaitDstStageMask = &waitStageMask; info.commandBufferCount = 1; info.pCommandBuffers = &m_buffer; info.signalSemaphoreCount = wakeSemaphore == VK_NULL_HANDLE ? 0 : 1; info.pSignalSemaphores = &wakeSemaphore; if (m_vkd->vkQueueSubmit(queue, 1, &info, fence) != VK_SUCCESS) throw DxvkError("DxvkDevice::submitCommandList: Command submission failed"); } void DxvkCommandList::beginRecording() { VkCommandBufferBeginInfo info; info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; info.pNext = nullptr; info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; info.pInheritanceInfo = nullptr; if (m_vkd->vkResetCommandPool(m_vkd->device(), m_pool, 0) != VK_SUCCESS) throw DxvkError("DxvkCommandList::beginRecording: Failed to reset command pool"); if (m_vkd->vkBeginCommandBuffer(m_buffer, &info) != VK_SUCCESS) throw DxvkError("DxvkCommandList::beginRecording: Failed to begin command buffer recording"); } void DxvkCommandList::endRecording() { if (m_vkd->vkEndCommandBuffer(m_buffer) != VK_SUCCESS) throw DxvkError("DxvkCommandList::endRecording: Failed to record command buffer"); } void DxvkCommandList::reset() { m_stagingAlloc.reset(); m_descAlloc.reset(); m_resources.reset(); } DxvkStagingBufferSlice DxvkCommandList::stagedAlloc(VkDeviceSize size) { return m_stagingAlloc.alloc(size); } void DxvkCommandList::stagedBufferCopy( VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const DxvkStagingBufferSlice& dataSlice) { VkBufferCopy region; region.srcOffset = dataSlice.offset; region.dstOffset = dstOffset; region.size = dataSize; m_vkd->vkCmdCopyBuffer(m_buffer, dataSlice.buffer, dstBuffer, 1, ®ion); } void DxvkCommandList::stagedBufferImageCopy( VkImage dstImage, VkImageLayout dstImageLayout, const VkBufferImageCopy& dstImageRegion, const DxvkStagingBufferSlice& dataSlice) { m_vkd->vkCmdCopyBufferToImage(m_buffer, dataSlice.buffer, dstImage, dstImageLayout, 1, &dstImageRegion); } }