#include "d3d11_device.h" #include "d3d11_input_layout.h" namespace dxvk { D3D11InputLayout::D3D11InputLayout( D3D11Device* pDevice, const Rc& inputLayout) : m_device(pDevice), m_inputLayout(inputLayout) { } D3D11InputLayout::~D3D11InputLayout() { } HRESULT D3D11InputLayout::QueryInterface(REFIID riid, void** ppvObject) { COM_QUERY_IFACE(riid, ppvObject, IUnknown); COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild); COM_QUERY_IFACE(riid, ppvObject, ID3D11InputLayout); Logger::warn("D3D11InputLayout::QueryInterface: Unknown interface query"); return E_NOINTERFACE; } void D3D11InputLayout::GetDevice(ID3D11Device** ppDevice) { *ppDevice = ref(m_device); } }