dxvk_hud_shaders = files([ 'hud/shaders/hud_text_frag.frag', 'hud/shaders/hud_text_vert.vert', ]) dxvk_src = files([ 'dxvk_adapter.cpp', 'dxvk_barrier.cpp', 'dxvk_buffer.cpp', 'dxvk_buffer_res.cpp', 'dxvk_cmdlist.cpp', 'dxvk_compute.cpp', 'dxvk_context.cpp', 'dxvk_cs.cpp', 'dxvk_data.cpp', 'dxvk_descriptor.cpp', 'dxvk_device.cpp', 'dxvk_extensions.cpp', 'dxvk_format.cpp', 'dxvk_framebuffer.cpp', 'dxvk_graphics.cpp', 'dxvk_image.cpp', 'dxvk_instance.cpp', 'dxvk_lifetime.cpp', 'dxvk_main.cpp', 'dxvk_memory.cpp', 'dxvk_options.cpp', 'dxvk_pipecache.cpp', 'dxvk_pipelayout.cpp', 'dxvk_pipemanager.cpp', 'dxvk_queue.cpp', 'dxvk_renderpass.cpp', 'dxvk_resource.cpp', 'dxvk_sampler.cpp', 'dxvk_shader.cpp', 'dxvk_staging.cpp', 'dxvk_stats.cpp', 'dxvk_surface.cpp', 'dxvk_swapchain.cpp', 'dxvk_sync.cpp', 'dxvk_util.cpp', 'hud/dxvk_hud.cpp', 'hud/dxvk_hud_devinfo.cpp', 'hud/dxvk_hud_font.cpp', 'hud/dxvk_hud_fps.cpp', 'hud/dxvk_hud_text.cpp', 'vulkan/dxvk_vulkan_extensions.cpp', 'vulkan/dxvk_vulkan_loader.cpp', 'vulkan/dxvk_vulkan_names.cpp', ]) thread_dep = dependency('threads') dxvk_lib = static_library('dxvk', dxvk_src, glsl_generator.process(dxvk_hud_shaders), link_with : [ util_lib, spirv_lib ], dependencies : [ thread_dep, lib_vulkan ], include_directories : [ dxvk_include_path ]) dxvk_dep = declare_dependency( link_with : [ dxvk_lib ], include_directories : [ dxvk_include_path, include_directories('.') ])